tommy-l-ngo
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254a9d86d4
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Rotation fix for ships being rotated after already being placed on board
If rotating the ship hangs the piece off the board, it will move the piece back on the board accordingly
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2021-11-01 15:10:12 -05:00 |
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hpham474
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bc319fa464
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Background music volume can be adjusted
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2021-11-01 04:48:21 -05:00 |
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hpham474
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1b3333203e
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Added BGM and Button SFX sounds
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2021-11-01 04:26:17 -05:00 |
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tommy-l-ngo
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e4a92faaea
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Bug Fix: Ship rotating after placed on board are able to hang off
- fixed this by moving ships back inside board when it hangs off after rotating
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2021-11-01 00:37:40 -05:00 |
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tommy-l-ngo
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cb661106c3
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Bug Fix: ships were able to be placed hanging off of the board
- Fixed the issue
- Now ships can only be placed inside/on the board
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2021-11-01 00:11:54 -05:00 |
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tommy-l-ngo
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16719e3adc
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Fixed bug
Bug fixed:
- moving the ship piece in place crashes game and triggers debugging
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2021-10-31 23:05:22 -05:00 |
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tommy-l-ngo
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71cc294774
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Merge branch 'main' of https://github.com/StatewideInk/Group12
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2021-10-31 22:50:07 -05:00 |
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tommy-l-ngo
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df1c43bb0d
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Snap only when on board
- snaps only when placed on board
- Returns to original position if it isn't
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2021-10-31 22:48:20 -05:00 |
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b518f03eeb
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Improve ship grid alignment when snapping. Fixes #2
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2021-10-31 22:04:11 -05:00 |
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tommy-l-ngo
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448f3a0262
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Merge branch 'main' of https://github.com/StatewideInk/Group12
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2021-10-31 20:23:58 -05:00 |
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tommy-l-ngo
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6696577a85
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Borders for the board (In progress)
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2021-10-31 20:23:54 -05:00 |
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3cf2335dd8
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Debug: Actually add nop, fix formatting, remove unused variables.
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2021-10-31 19:57:47 -05:00 |
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29f643de20
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Load options on OptionController _ready(), so they will be available before options menu opens. Disable debug printout on loading scene using main bus signal. Cleanup formatting on Debug 'call' command output.
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2021-10-31 19:21:23 -05:00 |
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hpham474
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c83e10668c
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Added options remember settings after closing and reopening game
Options file is saved to "(user)/AppData/Godot/app_userdata/godot_ship/options.save"
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2021-10-31 05:46:49 -05:00 |
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hpham474
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678ebdb95e
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Added export preset to exe 64-bit
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2021-10-31 03:49:42 -05:00 |
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tommy-l-ngo
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1e5def8329
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Spaced apart the options accessibilities
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2021-10-30 21:57:02 -05:00 |
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05ddde9788
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Partial refactor of debug menu and Main script
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2021-10-29 17:39:46 -05:00 |
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909773a65b
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Improve debug and Options somewhat
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2021-10-22 01:53:04 -05:00 |
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ecaa22771a
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Further improvements to overall system stability and other minor adjustments have been made to enhance the user exprience.
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2021-10-21 13:37:41 -05:00 |
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7f0b58de70
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Radical debug menu overhaul + Options overhaul
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2021-10-21 05:22:42 -05:00 |
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f74ad64865
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Add handles to ships and improve placement controls; Make the debug menu more aggressive.
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2021-10-21 03:18:31 -05:00 |
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0fd0fa63f0
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Improve menuing, and convert ships to RigidBody2D for accurate positioning.
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2021-10-21 01:24:27 -05:00 |
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Chance Atkinson
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e9040293ae
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Boats work again
pog
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2021-10-20 22:37:48 -05:00 |
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Chance Atkinson
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06e131834a
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Click and drag ships, rotate ships
:)
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2021-10-20 22:33:14 -05:00 |
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4d1327b74f
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feed the Git gods
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2021-10-20 21:41:20 -05:00 |
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7bea3b1f27
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Let Godot do its texture importing thing
:
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2021-10-20 21:40:28 -05:00 |
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ef53a133b7
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Add ship sprites
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2021-10-20 21:39:46 -05:00 |
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Chance Atkinson
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b397c38eaa
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Now it can exit to the main menu
Almost like a real game
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2021-10-20 21:26:33 -05:00 |
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Chance Atkinson
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d23bba5498
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added a grid and made Gameplay.gd
My boats :(
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2021-10-20 21:21:15 -05:00 |
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57d6335016
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Add temp. board backgroud
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2021-10-20 19:43:11 -05:00 |
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hpham474
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8345032169
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Added Options menu exit functionality
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2021-10-20 12:10:18 -05:00 |
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tommy-l-ngo
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363b32c6cc
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Minor fix
title screen buttons didn't work when launched on main but did work when launched on title screen
- fixed it
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2021-10-20 11:28:21 -05:00 |
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hpham474
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76ced10447
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Added option menu UI
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2021-10-20 10:58:06 -05:00 |
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5ab1ded9f6
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Finish debug menu for the night.
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2021-10-20 06:34:22 -05:00 |
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4cbccbbbbe
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Add help text to debug menu
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2021-10-20 06:34:12 -05:00 |
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5f8c881c1c
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Make debug menu fully functional, flesh out command bus.
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2021-10-20 06:33:59 -05:00 |
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b9947393a5
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Working debug menu! No text output yet.
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2021-10-20 06:33:52 -05:00 |
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b3da915db8
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Change settings for optimal pixelness
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2021-10-20 06:33:35 -05:00 |
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ee468dd572
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Overhaul menu system
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2021-10-20 06:23:23 -05:00 |
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tommy-l-ngo
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dcf746b77d
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Update Title Screen.tscn
changed button sizing
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2021-10-20 06:23:13 -05:00 |
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tommy-l-ngo
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df0f203343
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tidy up title screen
Moved titlescreen.gd to scripts folder
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2021-10-20 06:23:12 -05:00 |
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c5e541fc5a
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Fix scaling settings (how do force integer scale???)
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2021-10-20 06:23:08 -05:00 |
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544b5f41ea
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Implement debug console drop-down (no commands just yet) and fix UI keybinds.
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2021-10-20 06:22:36 -05:00 |
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tommy-l-ngo
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f420fd9c38
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Updated Title Screen
- Added buttons that change scene
- Added Background
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2021-10-20 06:22:17 -05:00 |
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07340d2fe6
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Pushing what I have of the debug menu so I don't forget. TODO: Pulldown keypress, command processing.
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2021-10-20 06:20:40 -05:00 |
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1e8a21d427
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Assign main scene
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2021-10-16 01:15:03 -05:00 |
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c632800adb
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Add title and debug UI scenes
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2021-10-14 20:46:51 -05:00 |
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9e1faf149a
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Add UI canvases
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2021-10-14 20:35:59 -05:00 |
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faa0792b0e
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Fix screen resolution, organize scenes, separate scenes.
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2021-10-14 20:32:28 -05:00 |
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74f4bf5797
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Change window size to 320x640 for integer scaling on common 16:9 displays
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2021-10-14 20:21:07 -05:00 |
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9f03d08a8f
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Add Main scene, update default_env
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2021-10-14 19:51:58 -05:00 |
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c84a37df59
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Add header files for (yet to be written) scripts.
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2021-10-14 19:48:30 -05:00 |
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a2208b79c6
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Create new godot-engine project
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2021-10-14 18:50:33 -05:00 |
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