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Change window size to 320x640 for integer scaling on common 16:9 displays
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@ -13,6 +13,12 @@ config_version=4
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config/name="godot_ship"
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config/icon="res://icon.png"
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[display]
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window/size/width=360
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window/size/height=640
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window/per_pixel_transparency/allowed=true
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[physics]
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common/enable_pause_aware_picking=true
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