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Fixed bug
Bug fixed: - moving the ship piece in place crashes game and triggers debugging
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@ -1,6 +1,5 @@
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extends RigidBody2D
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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@ -26,7 +25,8 @@ func _input(event):
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if (position.x > 17.4 and position.x < 337.5) and (position.y > 20.2 and position.y < 335.5):
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position = position.snapped(Vector2(32, 32)) + Vector2(4, 4)
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else:
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position = originalPos
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if originalPos != null:
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position = originalPos
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if event is InputEventMouseMotion and held:
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if snapOriginalPos == false:
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