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mirror of https://github.com/JohnBreaux/Boat-Battle.git synced 2024-11-14 21:15:58 +00:00

Let Godot do its texture importing thing

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This commit is contained in:
John 2021-10-20 21:40:28 -05:00
parent ef53a133b7
commit 7bea3b1f27
5 changed files with 170 additions and 0 deletions

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[remap]
importer="texture"
type="StreamTexture"
path="res://.import/2longShipS.png-801d61680041dba5398a94c57d0e9262.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/game/2longShipS.png"
dest_files=[ "res://.import/2longShipS.png-801d61680041dba5398a94c57d0e9262.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

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[remap]
importer="texture"
type="StreamTexture"
path="res://.import/3longShipAS.png-c88b2d866e65fe50f618c22da6c0a5d4.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/game/3longShipAS.png"
dest_files=[ "res://.import/3longShipAS.png-c88b2d866e65fe50f618c22da6c0a5d4.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

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[remap]
importer="texture"
type="StreamTexture"
path="res://.import/3longShipBS.png-16d8048d7e635bcebbedc6038f4faaa5.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/game/3longShipBS.png"
dest_files=[ "res://.import/3longShipBS.png-16d8048d7e635bcebbedc6038f4faaa5.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

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@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/4longShipS.png-8dc80f51885d7a7242ed523ee285aaa0.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/game/4longShipS.png"
dest_files=[ "res://.import/4longShipS.png-8dc80f51885d7a7242ed523ee285aaa0.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

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@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/5longShipS.png-9d546ec87dabd586e250ea5c5229aa8f.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/game/5longShipS.png"
dest_files=[ "res://.import/5longShipS.png-9d546ec87dabd586e250ea5c5229aa8f.stex" ]
[params]
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compress/hdr_mode=0
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flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0