tommy-l-ngo
223944523d
Bug Fix: Rotating ships at the original position would move the other ships left for some reason
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- Issue fixed
- Now the ships won't move when rotated in the original position
- might make it so that the ships don't rotate in the original position in general
2021-11-01 15:22:03 -05:00
tommy-l-ngo
254a9d86d4
Rotation fix for ships being rotated after already being placed on board
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If rotating the ship hangs the piece off the board, it will move the piece back on the board accordingly
2021-11-01 15:10:12 -05:00
hpham474
bc319fa464
Background music volume can be adjusted
2021-11-01 04:48:21 -05:00
hpham474
1b3333203e
Added BGM and Button SFX sounds
2021-11-01 04:26:17 -05:00
tommy-l-ngo
e4a92faaea
Bug Fix: Ship rotating after placed on board are able to hang off
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- fixed this by moving ships back inside board when it hangs off after rotating
2021-11-01 00:37:40 -05:00
tommy-l-ngo
cb661106c3
Bug Fix: ships were able to be placed hanging off of the board
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- Fixed the issue
- Now ships can only be placed inside/on the board
2021-11-01 00:11:54 -05:00
tommy-l-ngo
16719e3adc
Fixed bug
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Bug fixed:
- moving the ship piece in place crashes game and triggers debugging
2021-10-31 23:05:22 -05:00
tommy-l-ngo
71cc294774
Merge branch 'main' of https://github.com/StatewideInk/Group12
2021-10-31 22:50:07 -05:00
tommy-l-ngo
df1c43bb0d
Snap only when on board
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- snaps only when placed on board
- Returns to original position if it isn't
2021-10-31 22:48:20 -05:00
b518f03eeb
Improve ship grid alignment when snapping. Fixes #2
2021-10-31 22:04:11 -05:00
tommy-l-ngo
448f3a0262
Merge branch 'main' of https://github.com/StatewideInk/Group12
2021-10-31 20:23:58 -05:00
tommy-l-ngo
6696577a85
Borders for the board (In progress)
2021-10-31 20:23:54 -05:00
3cf2335dd8
Debug: Actually add nop, fix formatting, remove unused variables.
2021-10-31 19:57:47 -05:00
29f643de20
Load options on OptionController _ready(), so they will be available before options menu opens. Disable debug printout on loading scene using main bus signal. Cleanup formatting on Debug 'call' command output.
2021-10-31 19:21:23 -05:00
hpham474
c83e10668c
Added options remember settings after closing and reopening game
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Options file is saved to "(user)/AppData/Godot/app_userdata/godot_ship/options.save"
2021-10-31 05:46:49 -05:00
hpham474
678ebdb95e
Added export preset to exe 64-bit
2021-10-31 03:49:42 -05:00
tommy-l-ngo
1e5def8329
Spaced apart the options accessibilities
2021-10-30 21:57:02 -05:00
05ddde9788
Partial refactor of debug menu and Main script
2021-10-29 17:39:46 -05:00
909773a65b
Improve debug and Options somewhat
2021-10-22 01:53:04 -05:00
ecaa22771a
Further improvements to overall system stability and other minor adjustments have been made to enhance the user exprience.
2021-10-21 13:37:41 -05:00
7f0b58de70
Radical debug menu overhaul + Options overhaul
2021-10-21 05:22:42 -05:00
f74ad64865
Add handles to ships and improve placement controls; Make the debug menu more aggressive.
2021-10-21 03:18:31 -05:00
0fd0fa63f0
Improve menuing, and convert ships to RigidBody2D for accurate positioning.
2021-10-21 01:24:27 -05:00
Chance Atkinson
e9040293ae
Boats work again
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pog
2021-10-20 22:37:48 -05:00
Chance Atkinson
06e131834a
Click and drag ships, rotate ships
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:)
2021-10-20 22:33:14 -05:00
4d1327b74f
feed the Git gods
2021-10-20 21:41:20 -05:00
7bea3b1f27
Let Godot do its texture importing thing
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:
2021-10-20 21:40:28 -05:00
ef53a133b7
Add ship sprites
2021-10-20 21:39:46 -05:00
Chance Atkinson
b397c38eaa
Now it can exit to the main menu
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Almost like a real game
2021-10-20 21:26:33 -05:00
Chance Atkinson
d23bba5498
added a grid and made Gameplay.gd
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My boats :(
2021-10-20 21:21:15 -05:00
57d6335016
Add temp. board backgroud
2021-10-20 19:43:11 -05:00
hpham474
8345032169
Added Options menu exit functionality
2021-10-20 12:10:18 -05:00
tommy-l-ngo
363b32c6cc
Minor fix
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title screen buttons didn't work when launched on main but did work when launched on title screen
- fixed it
2021-10-20 11:28:21 -05:00
hpham474
76ced10447
Added option menu UI
2021-10-20 10:58:06 -05:00
5ab1ded9f6
Finish debug menu for the night.
2021-10-20 06:34:22 -05:00
4cbccbbbbe
Add help text to debug menu
2021-10-20 06:34:12 -05:00
5f8c881c1c
Make debug menu fully functional, flesh out command bus.
2021-10-20 06:33:59 -05:00
b9947393a5
Working debug menu! No text output yet.
2021-10-20 06:33:52 -05:00
b3da915db8
Change settings for optimal pixelness
2021-10-20 06:33:35 -05:00
ee468dd572
Overhaul menu system
2021-10-20 06:23:23 -05:00
tommy-l-ngo
dcf746b77d
Update Title Screen.tscn
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changed button sizing
2021-10-20 06:23:13 -05:00
tommy-l-ngo
df0f203343
tidy up title screen
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Moved titlescreen.gd to scripts folder
2021-10-20 06:23:12 -05:00
c5e541fc5a
Fix scaling settings (how do force integer scale???)
2021-10-20 06:23:08 -05:00
544b5f41ea
Implement debug console drop-down (no commands just yet) and fix UI keybinds.
2021-10-20 06:22:36 -05:00
tommy-l-ngo
f420fd9c38
Updated Title Screen
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- Added buttons that change scene
- Added Background
2021-10-20 06:22:17 -05:00
07340d2fe6
Pushing what I have of the debug menu so I don't forget. TODO: Pulldown keypress, command processing.
2021-10-20 06:20:40 -05:00
1e8a21d427
Assign main scene
2021-10-16 01:15:03 -05:00
c632800adb
Add title and debug UI scenes
2021-10-14 20:46:51 -05:00
9e1faf149a
Add UI canvases
2021-10-14 20:35:59 -05:00
faa0792b0e
Fix screen resolution, organize scenes, separate scenes.
2021-10-14 20:32:28 -05:00
74f4bf5797
Change window size to 320x640 for integer scaling on common 16:9 displays
2021-10-14 20:21:07 -05:00
9f03d08a8f
Add Main scene, update default_env
2021-10-14 19:51:58 -05:00
c84a37df59
Add header files for (yet to be written) scripts.
2021-10-14 19:48:30 -05:00
a2208b79c6
Create new godot-engine project
2021-10-14 18:50:33 -05:00