hpham474
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1b3333203e
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Added BGM and Button SFX sounds
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2021-11-01 04:26:17 -05:00 |
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tommy-l-ngo
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e4a92faaea
|
Bug Fix: Ship rotating after placed on board are able to hang off
- fixed this by moving ships back inside board when it hangs off after rotating
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2021-11-01 00:37:40 -05:00 |
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tommy-l-ngo
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cb661106c3
|
Bug Fix: ships were able to be placed hanging off of the board
- Fixed the issue
- Now ships can only be placed inside/on the board
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2021-11-01 00:11:54 -05:00 |
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tommy-l-ngo
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16719e3adc
|
Fixed bug
Bug fixed:
- moving the ship piece in place crashes game and triggers debugging
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2021-10-31 23:05:22 -05:00 |
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tommy-l-ngo
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71cc294774
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Merge branch 'main' of https://github.com/StatewideInk/Group12
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2021-10-31 22:50:07 -05:00 |
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tommy-l-ngo
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df1c43bb0d
|
Snap only when on board
- snaps only when placed on board
- Returns to original position if it isn't
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2021-10-31 22:48:20 -05:00 |
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b518f03eeb
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Improve ship grid alignment when snapping. Fixes #2
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2021-10-31 22:04:11 -05:00 |
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tommy-l-ngo
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448f3a0262
|
Merge branch 'main' of https://github.com/StatewideInk/Group12
|
2021-10-31 20:23:58 -05:00 |
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tommy-l-ngo
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6696577a85
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Borders for the board (In progress)
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2021-10-31 20:23:54 -05:00 |
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3cf2335dd8
|
Debug: Actually add nop, fix formatting, remove unused variables.
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2021-10-31 19:57:47 -05:00 |
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29f643de20
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Load options on OptionController _ready(), so they will be available before options menu opens. Disable debug printout on loading scene using main bus signal. Cleanup formatting on Debug 'call' command output.
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2021-10-31 19:21:23 -05:00 |
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hpham474
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c83e10668c
|
Added options remember settings after closing and reopening game
Options file is saved to "(user)/AppData/Godot/app_userdata/godot_ship/options.save"
|
2021-10-31 05:46:49 -05:00 |
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hpham474
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678ebdb95e
|
Added export preset to exe 64-bit
|
2021-10-31 03:49:42 -05:00 |
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tommy-l-ngo
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1e5def8329
|
Spaced apart the options accessibilities
|
2021-10-30 21:57:02 -05:00 |
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05ddde9788
|
Partial refactor of debug menu and Main script
|
2021-10-29 17:39:46 -05:00 |
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909773a65b
|
Improve debug and Options somewhat
|
2021-10-22 01:53:04 -05:00 |
|
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ecaa22771a
|
Further improvements to overall system stability and other minor adjustments have been made to enhance the user exprience.
|
2021-10-21 13:37:41 -05:00 |
|
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7f0b58de70
|
Radical debug menu overhaul + Options overhaul
|
2021-10-21 05:22:42 -05:00 |
|
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f74ad64865
|
Add handles to ships and improve placement controls; Make the debug menu more aggressive.
|
2021-10-21 03:18:31 -05:00 |
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0fd0fa63f0
|
Improve menuing, and convert ships to RigidBody2D for accurate positioning.
|
2021-10-21 01:24:27 -05:00 |
|
Chance Atkinson
|
e9040293ae
|
Boats work again
pog
|
2021-10-20 22:37:48 -05:00 |
|
Chance Atkinson
|
06e131834a
|
Click and drag ships, rotate ships
:)
|
2021-10-20 22:33:14 -05:00 |
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4d1327b74f
|
feed the Git gods
|
2021-10-20 21:41:20 -05:00 |
|
|
7bea3b1f27
|
Let Godot do its texture importing thing
:
|
2021-10-20 21:40:28 -05:00 |
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ef53a133b7
|
Add ship sprites
|
2021-10-20 21:39:46 -05:00 |
|
Chance Atkinson
|
b397c38eaa
|
Now it can exit to the main menu
Almost like a real game
|
2021-10-20 21:26:33 -05:00 |
|
Chance Atkinson
|
d23bba5498
|
added a grid and made Gameplay.gd
My boats :(
|
2021-10-20 21:21:15 -05:00 |
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57d6335016
|
Add temp. board backgroud
|
2021-10-20 19:43:11 -05:00 |
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hpham474
|
8345032169
|
Added Options menu exit functionality
|
2021-10-20 12:10:18 -05:00 |
|
tommy-l-ngo
|
363b32c6cc
|
Minor fix
title screen buttons didn't work when launched on main but did work when launched on title screen
- fixed it
|
2021-10-20 11:28:21 -05:00 |
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hpham474
|
76ced10447
|
Added option menu UI
|
2021-10-20 10:58:06 -05:00 |
|
|
5ab1ded9f6
|
Finish debug menu for the night.
|
2021-10-20 06:34:22 -05:00 |
|
|
4cbccbbbbe
|
Add help text to debug menu
|
2021-10-20 06:34:12 -05:00 |
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|
5f8c881c1c
|
Make debug menu fully functional, flesh out command bus.
|
2021-10-20 06:33:59 -05:00 |
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b9947393a5
|
Working debug menu! No text output yet.
|
2021-10-20 06:33:52 -05:00 |
|
|
b3da915db8
|
Change settings for optimal pixelness
|
2021-10-20 06:33:35 -05:00 |
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|
ee468dd572
|
Overhaul menu system
|
2021-10-20 06:23:23 -05:00 |
|
tommy-l-ngo
|
dcf746b77d
|
Update Title Screen.tscn
changed button sizing
|
2021-10-20 06:23:13 -05:00 |
|
tommy-l-ngo
|
df0f203343
|
tidy up title screen
Moved titlescreen.gd to scripts folder
|
2021-10-20 06:23:12 -05:00 |
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|
c5e541fc5a
|
Fix scaling settings (how do force integer scale???)
|
2021-10-20 06:23:08 -05:00 |
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|
544b5f41ea
|
Implement debug console drop-down (no commands just yet) and fix UI keybinds.
|
2021-10-20 06:22:36 -05:00 |
|
tommy-l-ngo
|
f420fd9c38
|
Updated Title Screen
- Added buttons that change scene
- Added Background
|
2021-10-20 06:22:17 -05:00 |
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07340d2fe6
|
Pushing what I have of the debug menu so I don't forget. TODO: Pulldown keypress, command processing.
|
2021-10-20 06:20:40 -05:00 |
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1e8a21d427
|
Assign main scene
|
2021-10-16 01:15:03 -05:00 |
|
|
c632800adb
|
Add title and debug UI scenes
|
2021-10-14 20:46:51 -05:00 |
|
|
9e1faf149a
|
Add UI canvases
|
2021-10-14 20:35:59 -05:00 |
|
|
faa0792b0e
|
Fix screen resolution, organize scenes, separate scenes.
|
2021-10-14 20:32:28 -05:00 |
|
|
74f4bf5797
|
Change window size to 320x640 for integer scaling on common 16:9 displays
|
2021-10-14 20:21:07 -05:00 |
|
|
9f03d08a8f
|
Add Main scene, update default_env
|
2021-10-14 19:51:58 -05:00 |
|
|
c84a37df59
|
Add header files for (yet to be written) scripts.
|
2021-10-14 19:48:30 -05:00 |
|
|
a2208b79c6
|
Create new godot-engine project
|
2021-10-14 18:50:33 -05:00 |
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