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mirror of https://github.com/JohnBreaux/Boat-Battle.git synced 2024-11-15 05:25:57 +00:00
Commit Graph

211 Commits

Author SHA1 Message Date
tommy-l-ngo
c53ce61b53 Added Confirmation dialog for Forfeit 2021-11-14 00:08:16 -06:00
d99419901f Merge branch 'game-logic' of github.com:StatewideInk/Group12 into game-logic 2021-11-13 23:58:47 -06:00
31e00eb7f4 Load the theme on startup 2021-11-13 23:58:41 -06:00
hpham474
e0850366d2 Merge branch 'game-logic' of https://github.com/StatewideInk/Group12 into game-logic 2021-11-13 23:56:10 -06:00
hpham474
51e230117a Added signal for audio SFX 2021-11-13 23:55:46 -06:00
tommy-l-ngo
bd5d350e96 Added dark/light mode functionality 2021-11-13 23:51:36 -06:00
hpham474
3b7a8afdf8 removed option background again 2021-11-13 23:43:05 -06:00
5c49991eed Oops I made the background invisible 2021-11-13 23:41:12 -06:00
0cb75b37b0 Merge branch 'game-logic' of github.com:StatewideInk/Group12 into game-logic 2021-11-13 23:36:45 -06:00
34d0b1bf0d Fix title screen never going (whoops 2021-11-13 23:36:39 -06:00
tommy-l-ngo
adb3fc659e Revert "Merge branch 'game-logic' of https://github.com/StatewideInk/Group12 into game-logic"
This reverts commit 104ffaab0a, reversing
changes made to 63dec75688.
2021-11-13 23:35:11 -06:00
tommy-l-ngo
104ffaab0a Merge branch 'game-logic' of https://github.com/StatewideInk/Group12 into game-logic 2021-11-13 23:32:22 -06:00
tommy-l-ngo
63dec75688 Added Confirmation Dialog for Forfeit 2021-11-13 23:32:19 -06:00
hpham474
79496105da Merge branch 'game-logic' of https://github.com/StatewideInk/Group12 into game-logic 2021-11-13 23:19:13 -06:00
hpham474
9d47a111b0 Removed option background 2021-11-13 23:19:02 -06:00
tommy-l-ngo
bf58a2b29e Put Background in main 2021-11-13 23:17:33 -06:00
5dcb8b7aa9 Merge branch 'game-logic' of github.com:StatewideInk/Group12 into game-logic 2021-11-13 23:14:34 -06:00
ed76dda0c0 Make git happy by pushing gdengine imports 2021-11-13 23:14:22 -06:00
tommy-l-ngo
641b891326 Stuff 2021-11-13 23:13:10 -06:00
12ed534000 Merge branch 'game-logic' of github.com:StatewideInk/Group12 into game-logic 2021-11-13 23:10:52 -06:00
d58ffa91e5 Merge 2021-11-13 23:10:47 -06:00
tommy-l-ngo
0b98580d8a Revert "Hien's work"
This reverts commit f099ed6c80.
2021-11-13 23:09:23 -06:00
tommy-l-ngo
f099ed6c80 Hien's work 2021-11-13 23:08:01 -06:00
4cc4cd8f89 Fix null deref when entering singleplayer after exiting multiplayer 2021-11-13 23:07:19 -06:00
tommy-l-ngo
80af59116d Merge branch 'game-logic' of https://github.com/StatewideInk/Group12 into game-logic 2021-11-13 23:06:31 -06:00
tommy-l-ngo
c3a2de2795 Created Sprite for Light Mode 2021-11-13 23:06:13 -06:00
hpham474
8905f86be7 Merge branch 'game-logic' of https://github.com/StatewideInk/Group12 into game-logic 2021-11-13 23:05:43 -06:00
hpham474
96c5678cf4 Added more SFX sounds 2021-11-13 23:05:13 -06:00
8232bec5d0 Consolidate backgrounds 2021-11-13 22:46:24 -06:00
tommy-l-ngo
71d31e3db9 Fixed Crosshair pixel rendering 2021-11-13 15:23:11 -06:00
tommy-l-ngo
7465349de3 Fixed up the Title Screen text
imported font
2021-11-13 15:18:12 -06:00
2f5a2cd47f Comment on which parts of Game are only there for testing purposes. 2021-11-13 05:08:53 -06:00
1a031ac9d2 Setup: remove unused signal 2021-11-13 04:46:28 -06:00
2a3aae73ac Accidentally offset the Setup menu by a handful of pixels. Whoops. 2021-11-13 04:38:20 -06:00
eb8c0b1756 Merge branch 'game-logic' of github.com:StatewideInk/Group12 into game-logic 2021-11-13 04:34:44 -06:00
1cb400361d Major restructuring to better support object-oriented design of the main game logic and UI. This was necessary, I swear. 2021-11-13 04:34:39 -06:00
tommy-l-ngo
c766a50949 Added temporary title screen text 2021-11-13 02:38:35 -06:00
tommy-l-ngo
b0995cbd0d Fixed blurry pixel art
Changed texture rendering
2021-11-13 02:09:41 -06:00
tommy-l-ngo
aea9bbe2b0 Created Sprite for "Miss" 2021-11-13 02:06:56 -06:00
tommy-l-ngo
e8f11bcbc3 Created Sprite for Ship5 Destroyed 2021-11-13 01:41:31 -06:00
tommy-l-ngo
f6e2eb2544 Created Sprite for Ship4 Destroyed 2021-11-13 01:19:19 -06:00
tommy-l-ngo
c97de2eaca Created Sprite for Ship3B Destroyed 2021-11-13 01:07:48 -06:00
tommy-l-ngo
fc8c52f680 Created Sprites for Ship2 Destroyed and Ship3A Destroyed 2021-11-13 01:04:45 -06:00
tommy-l-ngo
795c5ac0a5 Created Sprite for "Hit" 2021-11-13 00:23:59 -06:00
tommy-l-ngo
6a915b9175 Created Sprite for Ship5 2021-11-13 00:01:13 -06:00
tommy-l-ngo
b21560c9be Created Sprite for Ship4 2021-11-12 23:22:22 -06:00
tommy-l-ngo
450adb8713 Created Sprite for Ship3B 2021-11-12 22:39:03 -06:00
tommy-l-ngo
7a0d1251eb Created Sprites for 2Ship and 3ShipA 2021-11-12 22:09:23 -06:00
hpham474
421c2af83c Crosshair now snaps into place 2021-11-12 18:07:37 -06:00
hpham474
c87a1d031c Partial fire functionality added.
Currently hides all ship placement UI and makes visible all fire functionality. The crosshair currently does not snap to a grid. The ships are saved in an area of location objects holding the length, orientation, and coordinates of the ship.
2021-11-12 07:08:01 -06:00