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mirror of https://github.com/JohnBreaux/Boat-Battle.git synced 2024-11-14 21:15:58 +00:00

Created Sprites for 2Ship and 3ShipA

This commit is contained in:
tommy-l-ngo 2021-11-12 22:09:23 -06:00
parent 421c2af83c
commit 7a0d1251eb
13 changed files with 86 additions and 5 deletions

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Width:  |  Height:  |  Size: 968 B

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[remap]
importer="texture"
type="StreamTexture"
path="res://.import/2Ship.png-f56f600f71c287a0900c4554ec6e9837.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/game/2Ship.png"
dest_files=[ "res://.import/2Ship.png-f56f600f71c287a0900c4554ec6e9837.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0

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Width:  |  Height:  |  Size: 1.4 KiB

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[remap]
importer="texture"
type="StreamTexture"
path="res://.import/3ShipA.png-1fe0003af4adcd83b8c94b2b9d6e5b6d.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/game/3ShipA.png"
dest_files=[ "res://.import/3ShipA.png-1fe0003af4adcd83b8c94b2b9d6e5b6d.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0

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@ -1,7 +1,7 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://script/game/moveShip.gd" type="Script" id=1]
[ext_resource path="res://assets/game/2longShipS.png" type="Texture" id=2]
[ext_resource path="res://assets/game/2Ship.png" type="Texture" id=2]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 16, 32 )
@ -12,8 +12,8 @@ gravity_scale = 0.0
custom_integrator = true
script = ExtResource( 1 )
[node name="2longShipS" type="Sprite" parent="."]
position = Vector2( 0, 16 )
[node name="2Ship_Sprite" type="Sprite" parent="."]
position = Vector2( -0.00390625, 15.622 )
texture = ExtResource( 2 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]

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@ -1,7 +1,7 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://script/game/moveShip.gd" type="Script" id=1]
[ext_resource path="res://assets/game/3longShipAS.png" type="Texture" id=2]
[ext_resource path="res://assets/game/3ShipA.png" type="Texture" id=2]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 16, 48 )
@ -12,7 +12,8 @@ gravity_scale = 0.0
custom_integrator = true
script = ExtResource( 1 )
[node name="3longShipAS" type="Sprite" parent="."]
[node name="3ShipA_Sprite" type="Sprite" parent="."]
position = Vector2( -0.0212851, 0 )
texture = ExtResource( 2 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]