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https://github.com/JohnBreaux/Boat-Battle.git
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Created Sprite for Ship5
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parent
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commit
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source_md5="138929229182774ac17e092717625524"
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dest_md5="4abf17415a8fd06eeb2ef60cfb9581ba"
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Binary file not shown.
BIN
godot_ship/assets/game/5Ship.png
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BIN
godot_ship/assets/game/5Ship.png
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After Width: | Height: | Size: 1.7 KiB |
34
godot_ship/assets/game/5Ship.png.import
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godot_ship/assets/game/5Ship.png.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/5Ship.png-78bcea6c287110425f92a7d06eaf0b2b.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/game/5Ship.png"
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dest_files=[ "res://.import/5Ship.png-78bcea6c287110425f92a7d06eaf0b2b.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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@ -1,7 +1,7 @@
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://script/game/moveShip.gd" type="Script" id=1]
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[ext_resource path="res://assets/game/5longShipS.png" type="Texture" id=2]
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[ext_resource path="res://assets/game/5Ship.png" type="Texture" id=2]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 16, 80 )
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@ -11,7 +11,7 @@ input_pickable = true
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custom_integrator = true
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script = ExtResource( 1 )
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[node name="5longShipS" type="Sprite" parent="."]
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[node name="5Ship_Sprite" type="Sprite" parent="."]
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texture = ExtResource( 2 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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