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Project for UNT's CSCE 3444 Software Engineering course
c87a1d031c
Currently hides all ship placement UI and makes visible all fire functionality. The crosshair currently does not snap to a grid. The ships are saved in an area of location objects holding the length, orientation, and coordinates of the ship. |
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godot_ship | ||
Battleship Class Diagram | ||
Battleship Class Diagram.drawio.png | ||
README.md |