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c87a1d031c
Currently hides all ship placement UI and makes visible all fire functionality. The crosshair currently does not snap to a grid. The ships are saved in an area of location objects holding the length, orientation, and coordinates of the ship. |
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.. | ||
.import | ||
assets | ||
scenes | ||
script | ||
debug.tres | ||
default_bus_layout.tres | ||
default_env.tres | ||
export_presets.cfg | ||
icon.png | ||
icon.png.import | ||
main.tres | ||
project.godot |