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mirror of https://github.com/JohnBreaux/Boat-Battle.git synced 2024-11-15 05:25:57 +00:00
Commit Graph

75 Commits

Author SHA1 Message Date
Chance Atkinson
80d3313516 Merge branch 'game-logic' of https://github.com/StatewideInk/Group12 into game-logic 2021-11-14 00:39:02 -06:00
Chance Atkinson
b69cc01be2 Added victory screen
Added a victory screen. Since there is no current way to win, there is a 'win' button added to the top left of the game screen. Once clicked, victory text will appear and the player will be given the option to return to the main menu.
2021-11-14 00:34:51 -06:00
a64114da0f Merge branch 'game-logic' of github.com:StatewideInk/Group12 into game-logic 2021-11-14 00:30:59 -06:00
4065253bf1 Remove unused resourse main.tres 2021-11-14 00:30:53 -06:00
hpham474
b17c82e632 Merge branch 'game-logic' of https://github.com/StatewideInk/Group12 into game-logic 2021-11-14 00:30:28 -06:00
hpham474
223f36ffdd Sounds no longer scale linearly 2021-11-14 00:30:18 -06:00
tommy-l-ngo
c53ce61b53 Added Confirmation dialog for Forfeit 2021-11-14 00:08:16 -06:00
hpham474
51e230117a Added signal for audio SFX 2021-11-13 23:55:46 -06:00
hpham474
3b7a8afdf8 removed option background again 2021-11-13 23:43:05 -06:00
5c49991eed Oops I made the background invisible 2021-11-13 23:41:12 -06:00
tommy-l-ngo
adb3fc659e Revert "Merge branch 'game-logic' of https://github.com/StatewideInk/Group12 into game-logic"
This reverts commit 104ffaab0a, reversing
changes made to 63dec75688.
2021-11-13 23:35:11 -06:00
tommy-l-ngo
104ffaab0a Merge branch 'game-logic' of https://github.com/StatewideInk/Group12 into game-logic 2021-11-13 23:32:22 -06:00
tommy-l-ngo
63dec75688 Added Confirmation Dialog for Forfeit 2021-11-13 23:32:19 -06:00
hpham474
79496105da Merge branch 'game-logic' of https://github.com/StatewideInk/Group12 into game-logic 2021-11-13 23:19:13 -06:00
hpham474
9d47a111b0 Removed option background 2021-11-13 23:19:02 -06:00
tommy-l-ngo
bf58a2b29e Put Background in main 2021-11-13 23:17:33 -06:00
d58ffa91e5 Merge 2021-11-13 23:10:47 -06:00
4cc4cd8f89 Fix null deref when entering singleplayer after exiting multiplayer 2021-11-13 23:07:19 -06:00
tommy-l-ngo
c3a2de2795 Created Sprite for Light Mode 2021-11-13 23:06:13 -06:00
8232bec5d0 Consolidate backgrounds 2021-11-13 22:46:24 -06:00
tommy-l-ngo
7465349de3 Fixed up the Title Screen text
imported font
2021-11-13 15:18:12 -06:00
2a3aae73ac Accidentally offset the Setup menu by a handful of pixels. Whoops. 2021-11-13 04:38:20 -06:00
eb8c0b1756 Merge branch 'game-logic' of github.com:StatewideInk/Group12 into game-logic 2021-11-13 04:34:44 -06:00
1cb400361d Major restructuring to better support object-oriented design of the main game logic and UI. This was necessary, I swear. 2021-11-13 04:34:39 -06:00
tommy-l-ngo
c766a50949 Added temporary title screen text 2021-11-13 02:38:35 -06:00
tommy-l-ngo
aea9bbe2b0 Created Sprite for "Miss" 2021-11-13 02:06:56 -06:00
tommy-l-ngo
e8f11bcbc3 Created Sprite for Ship5 Destroyed 2021-11-13 01:41:31 -06:00
tommy-l-ngo
f6e2eb2544 Created Sprite for Ship4 Destroyed 2021-11-13 01:19:19 -06:00
tommy-l-ngo
c97de2eaca Created Sprite for Ship3B Destroyed 2021-11-13 01:07:48 -06:00
tommy-l-ngo
6a915b9175 Created Sprite for Ship5 2021-11-13 00:01:13 -06:00
tommy-l-ngo
b21560c9be Created Sprite for Ship4 2021-11-12 23:22:22 -06:00
tommy-l-ngo
450adb8713 Created Sprite for Ship3B 2021-11-12 22:39:03 -06:00
tommy-l-ngo
7a0d1251eb Created Sprites for 2Ship and 3ShipA 2021-11-12 22:09:23 -06:00
hpham474
421c2af83c Crosshair now snaps into place 2021-11-12 18:07:37 -06:00
hpham474
c87a1d031c Partial fire functionality added.
Currently hides all ship placement UI and makes visible all fire functionality. The crosshair currently does not snap to a grid. The ships are saved in an area of location objects holding the length, orientation, and coordinates of the ship.
2021-11-12 07:08:01 -06:00
tommy-l-ngo
6e5471cc66 Update Gameplay.tscn 2021-11-12 03:45:34 -06:00
tommy-l-ngo
a47cb991f2 Fixed Dialog Box that pops up for Confirm Placement 2021-11-12 03:44:52 -06:00
9a3061c16e Improve hitbox leniency, and don't allow ships to rotate into each other. 2021-11-12 03:33:31 -06:00
304389138f I accidentally the buttons + Fix some hitbox mistakes. 2021-11-12 03:01:23 -06:00
JohnBreaux
c558578e2e
Merge branch 'main' into game-logic 2021-11-12 02:10:34 -06:00
f40bf520d4 Collision is good 2021-11-12 01:57:15 -06:00
tommy-l-ngo
7d85195dd1 Added Clear board button and Confirm Placement button 2021-11-11 20:43:09 -06:00
Chance Atkinson
9ecf401efa Collision is bad
Tried working on the collision when placing ships, they are cramming when held on top of each other and are not returning to starting position when they are supposed to.
2021-11-11 20:36:58 -06:00
73461743d4 ''I've got a feeling we're not in Kansas any more.'' Remove C++ unused header files 2021-11-08 04:25:44 -06:00
hpham474
7bae715ba5 Added master slider to change all volume 2021-11-07 22:43:00 -06:00
hpham474
388fcb9483 Added AudioBus. SFX Vol slider now works 2021-11-07 20:33:07 -06:00
hpham474
9929aab354 Moved audio to folder in assets; Separated BGM from the master volume 2021-11-07 19:15:13 -06:00
Chance Atkinson
04fc9759dc min_value for volume slider set to -50 instead of -60 2021-11-07 00:38:23 -05:00
Chance Atkinson
9ef5a6f749 Fixed volume slider and ship spawning
Previously tried adding a collision mesh to the ships to avoid stacking, but it caused the ships to slide to the right when they spawned. This issue has been resolved.

The volume slider now sets to a minimum to -60 dB so the audio only goes silent when set to the minimum. Also set the 'step' variable to 1 so that the slider could be more precise.
2021-11-07 00:35:34 -05:00
hpham474
bc319fa464 Background music volume can be adjusted 2021-11-01 04:48:21 -05:00