hpham474
50ad9a2539
Added button to go in and out of credits
2021-11-22 22:35:28 -06:00
5ed44e6deb
Multiplayer: Implement message passing system
2021-11-22 22:04:21 -06:00
bc1e31ac8c
At least it doesn't crash now, as long as 2 peers are connected.
2021-11-18 09:50:17 -06:00
919576638c
Multiplayer sucks
2021-11-18 09:00:15 -06:00
72ac64f6d0
Game: Implement player setup
2021-11-15 01:17:32 -06:00
36cc6896b1
Game: Move debug logic out of Game
2021-11-14 23:50:23 -06:00
hpham474
518e8fa5c4
Merge branch 'game-logic' of https://github.com/StatewideInk/Group12 into game-logic
2021-11-14 22:47:08 -06:00
hpham474
8e4600eede
Added player class functionality
2021-11-14 22:47:01 -06:00
aed672fdd4
Setup: Add variant to ShipData.
2021-11-14 22:46:21 -06:00
hpham474
83f319b76c
Partial implementation of the player class
2021-11-14 20:12:01 -06:00
64c5c07624
Debug: Refine command processing to more granularly control printing during script execution.
2021-11-14 14:06:56 -06:00
4730bf7733
Board: Start initial implementation.
2021-11-14 14:06:09 -06:00
fd51682eb0
Ship: Complete initial implementation. Impl's #16
2021-11-14 14:04:32 -06:00
6758dc048e
Debug: I lied. Ran into a bug regarding state save/restore when nesting scripts.
2021-11-14 08:00:56 -06:00
b8d0e008d1
Debug: Change script location, and make helptext for sh/script more clear. Last addition, I swear.
2021-11-14 07:36:30 -06:00
dae4c56a2b
Refactor ship extents logic
2021-11-14 07:14:35 -06:00
ecbf14c998
Finish scripting implementation
2021-11-14 07:13:53 -06:00
5a72c4fded
Debug: add loading and running scripts\ Ship: Validate alternate implementation of getExtents()
2021-11-14 06:32:46 -06:00
hpham474
6fa1319ec4
Added partial texture function for ship
2021-11-14 03:15:27 -06:00
tommy-l-ngo
de9684d22f
Added Dark and Light Themes
2021-11-14 02:50:39 -06:00
4639bb355c
Make ships real
2021-11-14 02:12:31 -06:00
hpham474
50f087061e
Added getExtent() function for ships
2021-11-14 01:21:40 -06:00
Chance Atkinson
d52234d63c
Added my win button back :)
...
wooooooo win butttoooonnnn
2021-11-14 00:43:32 -06:00
Chance Atkinson
80d3313516
Merge branch 'game-logic' of https://github.com/StatewideInk/Group12 into game-logic
2021-11-14 00:39:02 -06:00
Chance Atkinson
b69cc01be2
Added victory screen
...
Added a victory screen. Since there is no current way to win, there is a 'win' button added to the top left of the game screen. Once clicked, victory text will appear and the player will be given the option to return to the main menu.
2021-11-14 00:34:51 -06:00
hpham474
b17c82e632
Merge branch 'game-logic' of https://github.com/StatewideInk/Group12 into game-logic
2021-11-14 00:30:28 -06:00
hpham474
223f36ffdd
Sounds no longer scale linearly
2021-11-14 00:30:18 -06:00
tommy-l-ngo
c53ce61b53
Added Confirmation dialog for Forfeit
2021-11-14 00:08:16 -06:00
d99419901f
Merge branch 'game-logic' of github.com:StatewideInk/Group12 into game-logic
2021-11-13 23:58:47 -06:00
31e00eb7f4
Load the theme on startup
2021-11-13 23:58:41 -06:00
hpham474
e0850366d2
Merge branch 'game-logic' of https://github.com/StatewideInk/Group12 into game-logic
2021-11-13 23:56:10 -06:00
hpham474
51e230117a
Added signal for audio SFX
2021-11-13 23:55:46 -06:00
tommy-l-ngo
bd5d350e96
Added dark/light mode functionality
2021-11-13 23:51:36 -06:00
0cb75b37b0
Merge branch 'game-logic' of github.com:StatewideInk/Group12 into game-logic
2021-11-13 23:36:45 -06:00
34d0b1bf0d
Fix title screen never going (whoops
2021-11-13 23:36:39 -06:00
tommy-l-ngo
63dec75688
Added Confirmation Dialog for Forfeit
2021-11-13 23:32:19 -06:00
d58ffa91e5
Merge
2021-11-13 23:10:47 -06:00
4cc4cd8f89
Fix null deref when entering singleplayer after exiting multiplayer
2021-11-13 23:07:19 -06:00
tommy-l-ngo
c3a2de2795
Created Sprite for Light Mode
2021-11-13 23:06:13 -06:00
8232bec5d0
Consolidate backgrounds
2021-11-13 22:46:24 -06:00
2f5a2cd47f
Comment on which parts of Game are only there for testing purposes.
2021-11-13 05:08:53 -06:00
1a031ac9d2
Setup: remove unused signal
2021-11-13 04:46:28 -06:00
1cb400361d
Major restructuring to better support object-oriented design of the main game logic and UI. This was necessary, I swear.
2021-11-13 04:34:39 -06:00
tommy-l-ngo
b0995cbd0d
Fixed blurry pixel art
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Changed texture rendering
2021-11-13 02:09:41 -06:00
hpham474
421c2af83c
Crosshair now snaps into place
2021-11-12 18:07:37 -06:00
hpham474
c87a1d031c
Partial fire functionality added.
...
Currently hides all ship placement UI and makes visible all fire functionality. The crosshair currently does not snap to a grid. The ships are saved in an area of location objects holding the length, orientation, and coordinates of the ship.
2021-11-12 07:08:01 -06:00
tommy-l-ngo
a47cb991f2
Fixed Dialog Box that pops up for Confirm Placement
2021-11-12 03:44:52 -06:00
9a3061c16e
Improve hitbox leniency, and don't allow ships to rotate into each other.
2021-11-12 03:33:31 -06:00
304389138f
I accidentally the buttons + Fix some hitbox mistakes.
2021-11-12 03:01:23 -06:00
JohnBreaux
c558578e2e
Merge branch 'main' into game-logic
2021-11-12 02:10:34 -06:00