tommy-l-ngo
b0995cbd0d
Fixed blurry pixel art
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Changed texture rendering
2021-11-13 02:09:41 -06:00
tommy-l-ngo
aea9bbe2b0
Created Sprite for "Miss"
2021-11-13 02:06:56 -06:00
tommy-l-ngo
e8f11bcbc3
Created Sprite for Ship5 Destroyed
2021-11-13 01:41:31 -06:00
tommy-l-ngo
f6e2eb2544
Created Sprite for Ship4 Destroyed
2021-11-13 01:19:19 -06:00
tommy-l-ngo
c97de2eaca
Created Sprite for Ship3B Destroyed
2021-11-13 01:07:48 -06:00
tommy-l-ngo
fc8c52f680
Created Sprites for Ship2 Destroyed and Ship3A Destroyed
2021-11-13 01:04:45 -06:00
tommy-l-ngo
795c5ac0a5
Created Sprite for "Hit"
2021-11-13 00:23:59 -06:00
tommy-l-ngo
6a915b9175
Created Sprite for Ship5
2021-11-13 00:01:13 -06:00
tommy-l-ngo
b21560c9be
Created Sprite for Ship4
2021-11-12 23:22:22 -06:00
tommy-l-ngo
450adb8713
Created Sprite for Ship3B
2021-11-12 22:39:03 -06:00
tommy-l-ngo
7a0d1251eb
Created Sprites for 2Ship and 3ShipA
2021-11-12 22:09:23 -06:00
hpham474
c87a1d031c
Partial fire functionality added.
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Currently hides all ship placement UI and makes visible all fire functionality. The crosshair currently does not snap to a grid. The ships are saved in an area of location objects holding the length, orientation, and coordinates of the ship.
2021-11-12 07:08:01 -06:00
hpham474
9929aab354
Moved audio to folder in assets; Separated BGM from the master volume
2021-11-07 19:15:13 -06:00
f74ad64865
Add handles to ships and improve placement controls; Make the debug menu more aggressive.
2021-10-21 03:18:31 -05:00
7bea3b1f27
Let Godot do its texture importing thing
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:
2021-10-20 21:40:28 -05:00
ef53a133b7
Add ship sprites
2021-10-20 21:39:46 -05:00
Chance Atkinson
d23bba5498
added a grid and made Gameplay.gd
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My boats :(
2021-10-20 21:21:15 -05:00
57d6335016
Add temp. board backgroud
2021-10-20 19:43:11 -05:00