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mirror of https://github.com/JohnBreaux/Boat-Battle.git synced 2024-11-15 05:25:57 +00:00
Boat-Battle/godot_ship
Chance Atkinson 9ef5a6f749 Fixed volume slider and ship spawning
Previously tried adding a collision mesh to the ships to avoid stacking, but it caused the ships to slide to the right when they spawned. This issue has been resolved.

The volume slider now sets to a minimum to -60 dB so the audio only goes silent when set to the minimum. Also set the 'step' variable to 1 so that the slider could be more precise.
2021-11-07 00:35:34 -05:00
..
.import Added BGM and Button SFX sounds 2021-11-01 04:26:17 -05:00
assets/game Add handles to ships and improve placement controls; Make the debug menu more aggressive. 2021-10-21 03:18:31 -05:00
scenes Fixed volume slider and ship spawning 2021-11-07 00:35:34 -05:00
script Bug Fix: Board snap bordering fix 2021-11-01 20:44:44 -05:00
BGM - Captain Scurvy.ogg Added BGM and Button SFX sounds 2021-11-01 04:26:17 -05:00
BGM - Captain Scurvy.ogg.import Added BGM and Button SFX sounds 2021-11-01 04:26:17 -05:00
ButtonSFX.ogg Added BGM and Button SFX sounds 2021-11-01 04:26:17 -05:00
ButtonSFX.ogg.import Added BGM and Button SFX sounds 2021-11-01 04:26:17 -05:00
debug.tres Radical debug menu overhaul + Options overhaul 2021-10-21 05:22:42 -05:00
default_env.tres Add Main scene, update default_env 2021-10-14 19:51:58 -05:00
export_presets.cfg Added export preset to exe 64-bit 2021-10-31 03:49:42 -05:00
icon.png Create new godot-engine project 2021-10-14 18:50:33 -05:00
icon.png.import Create new godot-engine project 2021-10-14 18:50:33 -05:00
main.tres Radical debug menu overhaul + Options overhaul 2021-10-21 05:22:42 -05:00
project.godot Background music volume can be adjusted 2021-11-01 04:48:21 -05:00