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Bug Fix: Board snap bordering fix

This commit is contained in:
tommy-l-ngo 2021-11-01 20:44:44 -05:00
parent 221608a1e3
commit 3f1cdc9081

View File

@ -25,7 +25,7 @@ func _input(event):
if held and not event.pressed:
held = false;
if (position.x > 17.4 and position.x < 337.5) and (position.y > 20.2 and position.y < 335.5):
if (position.x > 17.4 and position.x < 335.5) and (position.y > 20.2 and position.y < 335.5):
position = position.snapped(Vector2(32, 32)) + Vector2(4, 4)
else:
if originalPos != null:
@ -115,7 +115,7 @@ func _input(event):
rotate(PI/2)
vertical = true
if(position.x > 17.4 and position.x < 337.5) and (position.y > 20.2 and position.y < 335.5):
if(position.x > 17.4 and position.x < 335.5) and (position.y > 20.2 and position.y < 335.5):
# 2-Ship
if (get_parent().get_node("2Ship").rotation_degrees == 0):
if (get_parent().get_node("2Ship").position.y > 308):