21a5de5701
Merge branch 'game-logic'
2021-11-24 22:32:17 -06:00
af9b18243e
Ship Battle: Draw the rest of the freaking owl
2021-11-24 12:17:07 -06:00
3f4b42821b
Merge branch 'game-logic' of github.com:StatewideInk/Group12 into game-logic
2021-11-24 03:08:48 -06:00
20cd32bd89
Lobby: ???
2021-11-24 03:07:27 -06:00
6ff4df4a1d
Game: Begin state machine implementation; use Net-mail for host<->guest communication.
2021-11-24 03:05:45 -06:00
1116316176
Player: Yield on signal returns the parameters of that signal. Refactor around this fact.
2021-11-24 03:00:27 -06:00
66cac5247f
Board: Return LOST state when hit and no ships remain.
2021-11-24 02:53:05 -06:00
1a3d770690
Title Screen: Disable singleplayer (for now)
2021-11-24 02:50:05 -06:00
10d7fda957
Lobby: Change boxes to close on LineEdit text entered; remove OK buttons.
2021-11-24 02:49:13 -06:00
bfd005d01c
Lobby: Return to Host/Connect menu when connection to server unexpectedly closes
2021-11-24 02:48:02 -06:00
Chance Atkinson
1c06faf017
Hit/Miss sprites rendered
...
Added texture function to Fire.gd to load the correct sprites for a hit/miss and make it so that the player cannot fire on positions that they have already fired at.
2021-11-24 00:10:58 -06:00
hpham474
ceb8df329a
Added hitmissatlas
2021-11-23 22:56:12 -06:00
5bf690c779
Merge branch 'game-logic' of github.com:StatewideInk/Group12 into game-logic
2021-11-23 22:44:59 -06:00
12816a2caa
Multiplayer: Add Lobby
2021-11-23 22:44:53 -06:00
tommy-l-ngo
81fd52c76d
Another Splash Screen Update :)
2021-11-23 16:04:07 -06:00
tommy-l-ngo
bc60249b69
Updated Splash Screen
2021-11-23 14:39:49 -06:00
tommy-l-ngo
e3b0c0af75
Credit changes
2021-11-23 13:49:21 -06:00
tommy-l-ngo
42c9e0c42b
Updated Splash Screen
2021-11-23 01:05:24 -06:00
100f219d74
Main: is_multiplayer no longer exists
2021-11-23 00:11:49 -06:00
tommy-l-ngo
b80288b3f4
Merge branch 'game-logic' of https://github.com/StatewideInk/Group12 into game-logic
2021-11-23 00:09:38 -06:00
tommy-l-ngo
401f324264
Added Splash Screen
2021-11-23 00:09:30 -06:00
4dbc7dc17c
Merge branch 'game-logic' of github.com:StatewideInk/Group12 into game-logic
2021-11-23 00:06:05 -06:00
40165394a9
Export: Use icon for export; Net: add comments
2021-11-23 00:05:55 -06:00
tommy-l-ngo
3b392a3a2e
Updated .ico file
2021-11-22 23:57:59 -06:00
tommy-l-ngo
fbb4ab31cd
Merge branch 'game-logic' of https://github.com/StatewideInk/Group12 into game-logic
2021-11-22 23:22:12 -06:00
tommy-l-ngo
55d14c4e1c
Created and Added icon
2021-11-22 23:22:08 -06:00
80b964553f
Merge branch 'game-logic' of github.com:StatewideInk/Group12 into game-logic
2021-11-22 23:17:33 -06:00
0ef058339c
Multiplayer: Fix mail system
2021-11-22 23:17:27 -06:00
hpham474
6ea3da7205
Themes now work on credits page
2021-11-22 22:39:42 -06:00
hpham474
50ad9a2539
Added button to go in and out of credits
2021-11-22 22:35:28 -06:00
hpham474
f57f6acb9a
Completed Credits Scene
2021-11-22 22:23:57 -06:00
hpham474
47c2acdada
Added Credits Scene
2021-11-22 22:06:11 -06:00
5ed44e6deb
Multiplayer: Implement message passing system
2021-11-22 22:04:21 -06:00
bc1e31ac8c
At least it doesn't crash now, as long as 2 peers are connected.
2021-11-18 09:50:17 -06:00
919576638c
Multiplayer sucks
2021-11-18 09:00:15 -06:00
hpham474
a0f4e42914
Added missing ship textures into texture atlas
2021-11-15 03:39:31 -06:00
72ac64f6d0
Game: Implement player setup
2021-11-15 01:17:32 -06:00
36cc6896b1
Game: Move debug logic out of Game
2021-11-14 23:50:23 -06:00
hpham474
518e8fa5c4
Merge branch 'game-logic' of https://github.com/StatewideInk/Group12 into game-logic
2021-11-14 22:47:08 -06:00
hpham474
8e4600eede
Added player class functionality
2021-11-14 22:47:01 -06:00
aed672fdd4
Setup: Add variant to ShipData.
2021-11-14 22:46:21 -06:00
hpham474
83f319b76c
Partial implementation of the player class
2021-11-14 20:12:01 -06:00
64c5c07624
Debug: Refine command processing to more granularly control printing during script execution.
2021-11-14 14:06:56 -06:00
4730bf7733
Board: Start initial implementation.
2021-11-14 14:06:09 -06:00
fd51682eb0
Ship: Complete initial implementation. Impl's #16
2021-11-14 14:04:32 -06:00
6758dc048e
Debug: I lied. Ran into a bug regarding state save/restore when nesting scripts.
2021-11-14 08:00:56 -06:00
b8d0e008d1
Debug: Change script location, and make helptext for sh/script more clear. Last addition, I swear.
2021-11-14 07:36:30 -06:00
dae4c56a2b
Refactor ship extents logic
2021-11-14 07:14:35 -06:00
ecbf14c998
Finish scripting implementation
2021-11-14 07:13:53 -06:00
5a72c4fded
Debug: add loading and running scripts\ Ship: Validate alternate implementation of getExtents()
2021-11-14 06:32:46 -06:00