af9b18243e
Ship Battle: Draw the rest of the freaking owl
2021-11-24 12:17:07 -06:00
6ff4df4a1d
Game: Begin state machine implementation; use Net-mail for host<->guest communication.
2021-11-24 03:05:45 -06:00
12816a2caa
Multiplayer: Add Lobby
2021-11-23 22:44:53 -06:00
5ed44e6deb
Multiplayer: Implement message passing system
2021-11-22 22:04:21 -06:00
bc1e31ac8c
At least it doesn't crash now, as long as 2 peers are connected.
2021-11-18 09:50:17 -06:00
919576638c
Multiplayer sucks
2021-11-18 09:00:15 -06:00
72ac64f6d0
Game: Implement player setup
2021-11-15 01:17:32 -06:00
36cc6896b1
Game: Move debug logic out of Game
2021-11-14 23:50:23 -06:00
tommy-l-ngo
de9684d22f
Added Dark and Light Themes
2021-11-14 02:50:39 -06:00
Chance Atkinson
80d3313516
Merge branch 'game-logic' of https://github.com/StatewideInk/Group12 into game-logic
2021-11-14 00:39:02 -06:00
Chance Atkinson
b69cc01be2
Added victory screen
...
Added a victory screen. Since there is no current way to win, there is a 'win' button added to the top left of the game screen. Once clicked, victory text will appear and the player will be given the option to return to the main menu.
2021-11-14 00:34:51 -06:00
tommy-l-ngo
c53ce61b53
Added Confirmation dialog for Forfeit
2021-11-14 00:08:16 -06:00
tommy-l-ngo
63dec75688
Added Confirmation Dialog for Forfeit
2021-11-13 23:32:19 -06:00
8232bec5d0
Consolidate backgrounds
2021-11-13 22:46:24 -06:00
2f5a2cd47f
Comment on which parts of Game are only there for testing purposes.
2021-11-13 05:08:53 -06:00
1cb400361d
Major restructuring to better support object-oriented design of the main game logic and UI. This was necessary, I swear.
2021-11-13 04:34:39 -06:00
a8f96eed9d
Comment game logic code, and edit for style.
2021-11-11 15:38:50 -06:00
eaa1617b9a
Pushing what I've done of the game logic.
2021-11-11 14:38:10 -06:00
8c4457a883
Create game classes
2021-11-09 18:28:25 -06:00