Chance Atkinson
1c06faf017
Hit/Miss sprites rendered
...
Added texture function to Fire.gd to load the correct sprites for a hit/miss and make it so that the player cannot fire on positions that they have already fired at.
2021-11-24 00:10:58 -06:00
72ac64f6d0
Game: Implement player setup
2021-11-15 01:17:32 -06:00
4730bf7733
Board: Start initial implementation.
2021-11-14 14:06:09 -06:00
fd51682eb0
Ship: Complete initial implementation. Impl's #16
2021-11-14 14:04:32 -06:00
tommy-l-ngo
de9684d22f
Added Dark and Light Themes
2021-11-14 02:50:39 -06:00
4639bb355c
Make ships real
2021-11-14 02:12:31 -06:00
Chance Atkinson
d52234d63c
Added my win button back :)
...
wooooooo win butttoooonnnn
2021-11-14 00:43:32 -06:00
Chance Atkinson
9bffd36a07
restart button is invisible
2021-11-14 00:39:26 -06:00
Chance Atkinson
80d3313516
Merge branch 'game-logic' of https://github.com/StatewideInk/Group12 into game-logic
2021-11-14 00:39:02 -06:00
Chance Atkinson
b69cc01be2
Added victory screen
...
Added a victory screen. Since there is no current way to win, there is a 'win' button added to the top left of the game screen. Once clicked, victory text will appear and the player will be given the option to return to the main menu.
2021-11-14 00:34:51 -06:00
tommy-l-ngo
c53ce61b53
Added Confirmation dialog for Forfeit
2021-11-14 00:08:16 -06:00
tommy-l-ngo
63dec75688
Added Confirmation Dialog for Forfeit
2021-11-13 23:32:19 -06:00
d58ffa91e5
Merge
2021-11-13 23:10:47 -06:00
4cc4cd8f89
Fix null deref when entering singleplayer after exiting multiplayer
2021-11-13 23:07:19 -06:00
tommy-l-ngo
c3a2de2795
Created Sprite for Light Mode
2021-11-13 23:06:13 -06:00
8232bec5d0
Consolidate backgrounds
2021-11-13 22:46:24 -06:00
2a3aae73ac
Accidentally offset the Setup menu by a handful of pixels. Whoops.
2021-11-13 04:38:20 -06:00
1cb400361d
Major restructuring to better support object-oriented design of the main game logic and UI. This was necessary, I swear.
2021-11-13 04:34:39 -06:00