* Create game classes
* Pushing what I've done of the game logic.
* Commented my code
Deals with ship placement on board and ship rotation on board
* Comment game logic code, and edit for style.
* Added Clear board button and Confirm Placement button
* Fix up some stuff
* Pass
* I accidentally the buttons + Fix some hitbox mistakes.
* Improve hitbox leniency, and don't allow ships to rotate into each other.
* Fixed Dialog Box that pops up for Confirm Placement
* Update Gameplay.tscn
* Partial fire functionality added.
Currently hides all ship placement UI and makes visible all fire functionality. The crosshair currently does not snap to a grid. The ships are saved in an area of location objects holding the length, orientation, and coordinates of the ship.
* Crosshair now snaps into place
* Created Sprites for 2Ship and 3ShipA
* Created Sprite for Ship3B
* Created Sprite for Ship4
* Created Sprite for Ship5
* Created Sprite for "Hit"
* Created Sprites for Ship2 Destroyed and Ship3A Destroyed
* Created Sprite for Ship3B Destroyed
* Created Sprite for Ship4 Destroyed
* Created Sprite for Ship5 Destroyed
* Created Sprite for "Miss"
* Fixed blurry pixel art
Changed texture rendering
* Added temporary title screen text
* Major restructuring to better support object-oriented design of the main game logic and UI. This was necessary, I swear.
* Accidentally offset the Setup menu by a handful of pixels. Whoops.
* Setup: remove unused signal
* Comment on which parts of Game are only there for testing purposes.
* Fixed up the Title Screen text
imported font
* Fixed Crosshair pixel rendering
* Consolidate backgrounds
* Added more SFX sounds
* Created Sprite for Light Mode
* Fix null deref when entering singleplayer after exiting multiplayer
* Hien's work
* Revert "Hien's work"
This reverts commit f099ed6c80.
* Stuff
* Make git happy by pushing gdengine imports
* Put Background in main
* Removed option background
* Added Confirmation Dialog for Forfeit
* Revert "Merge branch 'game-logic' of https://github.com/StatewideInk/Group12 into game-logic"
This reverts commit 104ffaab0a, reversing
changes made to 63dec75688.
* Fix title screen never going (whoops
* Oops I made the background invisible
* removed option background again
* Added dark/light mode functionality
* Added signal for audio SFX
* Load the theme on startup
* Added Confirmation dialog for Forfeit
* Fixed Texture Rendering for Light Mode Background
* Sounds no longer scale linearly
* Remove unused resourse main.tres
* Added victory screen
Added a victory screen. Since there is no current way to win, there is a 'win' button added to the top left of the game screen. Once clicked, victory text will appear and the player will be given the option to return to the main menu.
* restart button is invisible
Co-authored-by: John Breaux <JohnBreaux@my.unt.edu>
Co-authored-by: JohnBreaux <89870642+JohnBreaux@users.noreply.github.com>
Co-authored-by: hpham474 <HienPham@my.unt.edu>
Co-authored-by: Chance Atkinson <chancewatkinson@gmail.com>