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mirror of https://github.com/JohnBreaux/Boat-Battle.git synced 2025-02-04 12:28:35 +00:00

Overhaul menu system

This commit is contained in:
2021-10-20 00:40:31 -05:00
committed by John
parent dcf746b77d
commit ee468dd572
6 changed files with 71 additions and 21 deletions

View File

@@ -1,9 +1,7 @@
extends Control
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Declare member variables here:
# Called when the node enters the scene tree for the first time.
@@ -17,13 +15,17 @@ func _ready():
func _on_Singleplayer_pressed():
get_tree().change_scene("res://scenes/Gameplay.tscn")
#get_tree().change_scene("res://scenes/Gameplay.tscn")
MessageBus.emit_signal("change_scene", "Singleplayer")
func _on_Multiplayer_pressed():
get_tree().change_scene("res://scenes/Gameplay.tscn")
#get_tree().change_scene("res://scenes/Gameplay.tscn")
MessageBus.emit_signal("change_scene", "Multiplayer")
func _on_Options_pressed():
get_tree().change_scene("res://scenes/Options.tscn")
#get_tree().change_scene("res://scenes/Options.tscn")
MessageBus.emit_signal("change_scene", "Options")
func _on_Quit_pressed():
get_tree().quit()
#get_tree().quit()
MessageBus.emit_signal("quit")