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https://github.com/JohnBreaux/Boat-Battle.git
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Overhaul menu system
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@@ -1,9 +1,7 @@
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extends Control
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Declare member variables here:
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# Called when the node enters the scene tree for the first time.
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@@ -17,13 +15,17 @@ func _ready():
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func _on_Singleplayer_pressed():
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get_tree().change_scene("res://scenes/Gameplay.tscn")
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#get_tree().change_scene("res://scenes/Gameplay.tscn")
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MessageBus.emit_signal("change_scene", "Singleplayer")
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func _on_Multiplayer_pressed():
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get_tree().change_scene("res://scenes/Gameplay.tscn")
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#get_tree().change_scene("res://scenes/Gameplay.tscn")
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MessageBus.emit_signal("change_scene", "Multiplayer")
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func _on_Options_pressed():
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get_tree().change_scene("res://scenes/Options.tscn")
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#get_tree().change_scene("res://scenes/Options.tscn")
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MessageBus.emit_signal("change_scene", "Options")
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func _on_Quit_pressed():
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get_tree().quit()
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#get_tree().quit()
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MessageBus.emit_signal("quit")
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