mirror of
https://github.com/JohnBreaux/Boat-Battle.git
synced 2024-11-15 05:25:57 +00:00
32 lines
788 B
GDScript3
32 lines
788 B
GDScript3
extends Control
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# Declare member variables here:
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# Called when the node enters the scene tree for the first time.
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func _ready():
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$VBoxContainer/Singleplayer.grab_focus()
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func _on_Singleplayer_pressed():
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#get_tree().change_scene("res://scenes/Gameplay.tscn")
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MessageBus.emit_signal("change_scene", "Singleplayer")
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func _on_Multiplayer_pressed():
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#get_tree().change_scene("res://scenes/Gameplay.tscn")
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MessageBus.emit_signal("change_scene", "Multiplayer")
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func _on_Options_pressed():
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#get_tree().change_scene("res://scenes/Options.tscn")
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MessageBus.emit_signal("change_scene", "Options")
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func _on_Quit_pressed():
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#get_tree().quit()
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MessageBus.emit_signal("quit")
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