num.cl: Implement "overloaded" operator functions
- These implementations, like the types themselves, are/will be compiler-intrinsic. This allows the definitions of these functions to be (apparently) infinitely recursive. - TODO: Implement these.
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a89f45aa58
commit
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435
stdlib/num.cl
435
stdlib/num.cl
@ -18,6 +18,9 @@ pub type i32;
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#[intrinsic = "i64"]
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pub type i64;
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#[intrinsic = "isize"]
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pub type isize;
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#[intrinsic = "u8"]
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pub type u8;
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@ -30,12 +33,430 @@ pub type u32;
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#[intrinsic = "u64"]
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pub type u64;
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impl bool {
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const MIN: Self = false;
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const MAX: Self = {
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fn ret_true() -> Self {
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true
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#[intrinsic = "usize"]
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pub type usize;
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// Contains implementations for (TODO) overloaded operators on num types
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pub mod ops {
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use super::*;
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// Represents an ordering comparison verdict
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pub enum Ordering {
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Less,
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Equal,
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Greater,
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}
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impl bool {
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pub const MIN: Self = false;
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pub const MAX: Self = true;
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pub const BIT_WIDTH: ::num::u32 = 1;
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pub fn default() -> Self {
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false
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}
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ret_true()
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};
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pub fn and(a: Self, b: Self) -> Self {
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a & b
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}
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pub fn or(a: Self, b: Self) -> Self {
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a | b
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}
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pub fn xor(a: Self, b: Self) -> Self {
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a ^ b
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}
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}
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impl char {
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pub fn default() -> Self {
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'\u{1f988}'
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}
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}
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impl u8 {
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pub const MIN: Self = 0;
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pub const MAX: Self = !0;
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pub const BIT_WIDTH: ::num::u32 = 1;
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pub fn default() -> Self {
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0
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}
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pub fn mul(a: Self, b: Self) -> Self {
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a * b
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}
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pub fn div(a: Self, b: Self) -> Self {
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a / b
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}
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pub fn rem(a: Self, b: Self) -> Self {
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a % b
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}
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pub fn add(a: Self, b: Self) -> Self {
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a + b
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}
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pub fn sub(a: Self, b: Self) -> Self {
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a - b
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}
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pub fn shl(a: Self, b: ::num::u32) -> Self {
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a << b
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}
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pub fn shr(a: Self, b: ::num::u32) -> Self {
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a >> b
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}
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pub fn and(a: Self, b: Self) -> Self {
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a & b
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}
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pub fn or(a: Self, b: Self) -> Self {
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a | b
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}
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pub fn xor(a: Self, b: Self) -> Self {
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a ^ b
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}
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}
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impl u16 {
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pub const MIN: Self = 0;
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pub const MAX: Self = !0;
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pub const BIT_WIDTH: ::num::u32 = 2;
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pub fn default() -> Self {
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0
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}
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pub fn mul(a: Self, b: Self) -> Self {
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a * b
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}
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pub fn div(a: Self, b: Self) -> Self {
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a / b
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}
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pub fn rem(a: Self, b: Self) -> Self {
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a % b
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}
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pub fn add(a: Self, b: Self) -> Self {
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a + b
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}
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pub fn sub(a: Self, b: Self) -> Self {
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a - b
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}
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pub fn shl(a: Self, b: ::num::u32) -> Self {
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a << b
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}
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pub fn shr(a: Self, b: ::num::u32) -> Self {
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a >> b
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}
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pub fn and(a: Self, b: Self) -> Self {
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a & b
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}
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pub fn or(a: Self, b: Self) -> Self {
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a | b
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}
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pub fn xor(a: Self, b: Self) -> Self {
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a ^ b
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}
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}
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impl u32 {
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pub const MIN: Self = 0;
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pub const MAX: Self = !0;
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pub const BIT_WIDTH: ::num::u32 = 4;
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pub fn default() -> Self {
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0
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}
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pub fn mul(a: Self, b: Self) -> Self {
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a * b
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}
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pub fn div(a: Self, b: Self) -> Self {
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a / b
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}
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pub fn rem(a: Self, b: Self) -> Self {
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a % b
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}
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pub fn add(a: Self, b: Self) -> Self {
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a + b
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}
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pub fn sub(a: Self, b: Self) -> Self {
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a - b
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}
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pub fn shl(a: Self, b: ::num::u32) -> Self {
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a << b
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}
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pub fn shr(a: Self, b: ::num::u32) -> Self {
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a >> b
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}
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pub fn and(a: Self, b: Self) -> Self {
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a & b
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}
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pub fn or(a: Self, b: Self) -> Self {
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a | b
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}
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pub fn xor(a: Self, b: Self) -> Self {
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a ^ b
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}
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}
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impl u64 {
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pub const MIN: Self = 0;
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pub const MAX: Self = !0;
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pub const BIT_WIDTH: ::num::u32 = 8;
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pub fn default() -> Self {
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0
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}
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pub fn mul(a: Self, b: Self) -> Self {
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a * b
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}
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pub fn div(a: Self, b: Self) -> Self {
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a / b
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}
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pub fn rem(a: Self, b: Self) -> Self {
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a % b
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}
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pub fn add(a: Self, b: Self) -> Self {
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a + b
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}
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pub fn sub(a: Self, b: Self) -> Self {
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a - b
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}
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pub fn shl(a: Self, b: ::num::u32) -> Self {
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a << b
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}
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pub fn shr(a: Self, b: ::num::u32) -> Self {
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a >> b
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}
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pub fn and(a: Self, b: Self) -> Self {
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a & b
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}
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pub fn or(a: Self, b: Self) -> Self {
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a | b
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}
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pub fn xor(a: Self, b: Self) -> Self {
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a ^ b
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}
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}
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impl usize {
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pub const MIN: Self = __march_ptr_width_unsigned_min();
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pub const MAX: Self = __march_ptr_width_unsigned_max();
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pub const BIT_WIDTH: ::num::u32 = __march_ptr_width_bits();
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pub fn default() -> Self {
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0
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}
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pub fn mul(a: Self, b: Self) -> Self {
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a * b
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}
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pub fn div(a: Self, b: Self) -> Self {
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a / b
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}
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pub fn rem(a: Self, b: Self) -> Self {
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a % b
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}
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pub fn add(a: Self, b: Self) -> Self {
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a + b
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}
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pub fn sub(a: Self, b: Self) -> Self {
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a - b
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}
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pub fn shl(a: Self, b: ::num::u32) -> Self {
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a << b
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}
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pub fn shr(a: Self, b: ::num::u32) -> Self {
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a >> b
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}
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pub fn and(a: Self, b: Self) -> Self {
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a & b
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}
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pub fn or(a: Self, b: Self) -> Self {
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a | b
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}
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pub fn xor(a: Self, b: Self) -> Self {
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a ^ b
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}
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}
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impl i8 {
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pub const MIN: Self = -128;
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pub const MAX: Self = 127;
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pub const BIT_WIDTH: ::num::u32 = 1;
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pub fn default() -> Self {
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0
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}
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pub fn mul(a: Self, b: Self) -> Self {
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a * b
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}
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pub fn div(a: Self, b: Self) -> Self {
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a / b
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}
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pub fn rem(a: Self, b: Self) -> Self {
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a % b
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}
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pub fn add(a: Self, b: Self) -> Self {
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a + b
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}
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pub fn sub(a: Self, b: Self) -> Self {
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a - b
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}
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pub fn shl(a: Self, b: ::num::u32) -> Self {
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a << b
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}
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pub fn shr(a: Self, b: ::num::u32) -> Self {
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a >> b
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}
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pub fn and(a: Self, b: Self) -> Self {
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a & b
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}
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pub fn or(a: Self, b: Self) -> Self {
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a | b
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}
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pub fn xor(a: Self, b: Self) -> Self {
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a ^ b
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}
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}
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impl i16 {
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pub const MIN: Self = -32768;
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pub const MAX: Self = 32767;
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pub const BIT_WIDTH: ::num::u32 = 2;
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pub fn default() -> Self {
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0
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}
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pub fn mul(a: Self, b: Self) -> Self {
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a * b
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}
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pub fn div(a: Self, b: Self) -> Self {
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a / b
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}
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pub fn rem(a: Self, b: Self) -> Self {
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a % b
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}
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pub fn add(a: Self, b: Self) -> Self {
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a + b
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}
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pub fn sub(a: Self, b: Self) -> Self {
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a - b
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}
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pub fn shl(a: Self, b: ::num::u32) -> Self {
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a << b
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}
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pub fn shr(a: Self, b: ::num::u32) -> Self {
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a >> b
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}
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pub fn and(a: Self, b: Self) -> Self {
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a & b
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}
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pub fn or(a: Self, b: Self) -> Self {
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a | b
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}
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pub fn xor(a: Self, b: Self) -> Self {
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a ^ b
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}
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}
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impl i32 {
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pub const MIN: Self = -2147483648;
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pub const MAX: Self = 2147483647;
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pub const BIT_WIDTH: ::num::u32 = 4;
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pub fn default() -> Self {
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0
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}
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pub fn mul(a: Self, b: Self) -> Self {
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a * b
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}
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pub fn div(a: Self, b: Self) -> Self {
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a / b
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}
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pub fn rem(a: Self, b: Self) -> Self {
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a % b
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}
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pub fn add(a: Self, b: Self) -> Self {
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a + b
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}
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pub fn sub(a: Self, b: Self) -> Self {
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a - b
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}
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pub fn shl(a: Self, b: ::num::u32) -> Self {
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a << b
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}
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pub fn shr(a: Self, b: ::num::u32) -> Self {
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a >> b
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}
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pub fn and(a: Self, b: Self) -> Self {
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a & b
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}
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pub fn or(a: Self, b: Self) -> Self {
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a | b
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}
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pub fn xor(a: Self, b: Self) -> Self {
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a ^ b
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}
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}
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impl i64 {
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pub const MIN: Self = -9223372036854775808;
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pub const MAX: Self = 9223372036854775807;
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pub const BIT_WIDTH: ::num::u32 = 8;
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pub fn default() -> Self {
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0
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}
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pub fn mul(a: Self, b: Self) -> Self {
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a * b
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}
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pub fn div(a: Self, b: Self) -> Self {
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a / b
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}
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pub fn rem(a: Self, b: Self) -> Self {
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a % b
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}
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pub fn add(a: Self, b: Self) -> Self {
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a + b
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}
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pub fn sub(a: Self, b: Self) -> Self {
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a - b
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}
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pub fn shl(a: Self, b: ::num::u32) -> Self {
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a << b
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}
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pub fn shr(a: Self, b: ::num::u32) -> Self {
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a >> b
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}
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pub fn and(a: Self, b: Self) -> Self {
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a & b
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}
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pub fn or(a: Self, b: Self) -> Self {
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a | b
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}
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pub fn xor(a: Self, b: Self) -> Self {
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a ^ b
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}
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}
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impl isize {
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pub const MIN: Self = __march_ptr_width_signed_min();
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pub const MAX: Self = __march_ptr_width_signed_max();
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pub const BIT_WIDTH: ::num::u32 = __march_ptr_width_bits();
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pub fn default() -> Self {
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0
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}
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pub fn mul(a: Self, b: Self) -> Self {
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a * b
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}
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pub fn div(a: Self, b: Self) -> Self {
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a / b
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}
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pub fn rem(a: Self, b: Self) -> Self {
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a % b
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}
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pub fn add(a: Self, b: Self) -> Self {
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a + b
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}
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pub fn sub(a: Self, b: Self) -> Self {
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a - b
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}
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pub fn shl(a: Self, b: ::num::u32) -> Self {
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a << b
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}
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pub fn shr(a: Self, b: ::num::u32) -> Self {
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a >> b
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}
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pub fn and(a: Self, b: Self) -> Self {
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a & b
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}
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pub fn or(a: Self, b: Self) -> Self {
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a | b
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}
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pub fn xor(a: Self, b: Self) -> Self {
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a ^ b
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}
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}
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}
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