cpu.rs: Separate lastkey from flags

This commit is contained in:
2023-04-29 12:08:26 -05:00
parent 05fee3fb75
commit 7d5718f384
5 changed files with 8 additions and 8 deletions

View File

@@ -528,9 +528,9 @@ impl CPU {
/// |`Fx0A`| Wait for key, then vX = K
#[inline(always)]
pub(super) fn wait_for_key(&mut self, x: Reg) {
if let Some(key) = self.flags.lastkey {
if let Some(key) = self.lastkey {
self.v[x] = key as u8;
self.flags.lastkey = None;
self.lastkey = None;
} else {
self.pc = self.pc.wrapping_sub(2);
self.flags.keypause = true;

View File

@@ -19,8 +19,6 @@ pub struct Flags {
pub draw_wait: bool,
/// Set when the emulator is in high-res mode
pub draw_mode: bool,
/// Set to the last key that's been *released* after a keypause
pub lastkey: Option<usize>,
/// Represents the current emulator [Mode]
pub mode: Mode,
/// Represents the set of emulator [Quirks] to enable, independent of the [Mode]

View File

@@ -861,7 +861,7 @@ mod io {
assert!(cpu.release(key).expect("Key should be released"));
assert!(!cpu.release(key).expect("Key shouldn't be released again"));
assert!(!cpu.flags.keypause);
assert_eq!(Some(key), cpu.flags.lastkey);
assert_eq!(Some(key), cpu.lastkey);
cpu.wait_for_key(x);
assert_eq!(key as u8, cpu.v[x]);
}