cpu.rs: Separate lastkey from flags
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05fee3fb75
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7d5718f384
@ -55,6 +55,8 @@ pub struct CPU {
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sound: f64,
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// I/O
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keys: [bool; 16],
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/// Set to the last key that's been *released* after a keypause
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pub lastkey: Option<usize>,
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// Execution data
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cycle: usize,
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breakpoints: Vec<Adr>,
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@ -163,7 +165,7 @@ impl CPU {
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if *keyref {
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*keyref = false;
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if self.flags.keypause {
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self.flags.lastkey = Some(key);
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self.lastkey = Some(key);
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self.flags.keypause = false;
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}
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return Ok(true);
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@ -306,7 +308,6 @@ impl CPU {
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keypause: false,
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draw_wait: false,
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draw_mode: false,
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lastkey: None,
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..self.flags
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};
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// clear the stack
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@ -320,6 +321,7 @@ impl CPU {
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self.sound = 0.0;
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// I/O
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self.keys = [false; 16];
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self.lastkey = None;
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// Execution data
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self.cycle = 0;
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}
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@ -610,6 +612,7 @@ impl Default for CPU {
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sound: 0.0,
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cycle: 0,
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keys: [false; 16],
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lastkey: None,
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flags: Flags {
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debug: true,
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..Default::default()
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@ -528,9 +528,9 @@ impl CPU {
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/// |`Fx0A`| Wait for key, then vX = K
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#[inline(always)]
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pub(super) fn wait_for_key(&mut self, x: Reg) {
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if let Some(key) = self.flags.lastkey {
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if let Some(key) = self.lastkey {
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self.v[x] = key as u8;
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self.flags.lastkey = None;
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self.lastkey = None;
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} else {
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self.pc = self.pc.wrapping_sub(2);
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self.flags.keypause = true;
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@ -19,8 +19,6 @@ pub struct Flags {
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pub draw_wait: bool,
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/// Set when the emulator is in high-res mode
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pub draw_mode: bool,
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/// Set to the last key that's been *released* after a keypause
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pub lastkey: Option<usize>,
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/// Represents the current emulator [Mode]
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pub mode: Mode,
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/// Represents the set of emulator [Quirks] to enable, independent of the [Mode]
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@ -861,7 +861,7 @@ mod io {
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assert!(cpu.release(key).expect("Key should be released"));
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assert!(!cpu.release(key).expect("Key shouldn't be released again"));
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assert!(!cpu.flags.keypause);
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assert_eq!(Some(key), cpu.flags.lastkey);
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assert_eq!(Some(key), cpu.lastkey);
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cpu.wait_for_key(x);
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assert_eq!(key as u8, cpu.v[x]);
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}
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@ -133,7 +133,6 @@ mod cpu {
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pause: false,
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keypause: false,
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draw_wait: false,
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lastkey: None,
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monotonic: None,
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..Default::default()
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};
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