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28 lines
495 B
GDScript
28 lines
495 B
GDScript
extends Node
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var bottomBoard # Player board
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var topBoard # Opponent board
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var ships # list of Ships
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var shipCount # number of 'active' (un-sunk) ships
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func getState():
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pass
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func placeShip():
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pass
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func getBottomBoard():
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pass
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func getShipCount():
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pass
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