hpham474
421c2af83c
Crosshair now snaps into place
2021-11-12 18:07:37 -06:00
hpham474
c87a1d031c
Partial fire functionality added.
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Currently hides all ship placement UI and makes visible all fire functionality. The crosshair currently does not snap to a grid. The ships are saved in an area of location objects holding the length, orientation, and coordinates of the ship.
2021-11-12 07:08:01 -06:00
tommy-l-ngo
a47cb991f2
Fixed Dialog Box that pops up for Confirm Placement
2021-11-12 03:44:52 -06:00
304389138f
I accidentally the buttons + Fix some hitbox mistakes.
2021-11-12 03:01:23 -06:00
f40bf520d4
Collision is good
2021-11-12 01:57:15 -06:00
Chance Atkinson
9ecf401efa
Collision is bad
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Tried working on the collision when placing ships, they are cramming when held on top of each other and are not returning to starting position when they are supposed to.
2021-11-11 20:36:58 -06:00
hpham474
16dee66c2e
Bugfix: audio now plays when changing scenes; added audio to ships being interacted
2021-11-07 20:53:08 -06:00
hpham474
4eb6a6cad4
Revert "When interacting with something (object or ship) and SFX is played"
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This reverts commit a2a0607364
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2021-11-07 20:48:19 -06:00
hpham474
a2a0607364
When interacting with something (object or ship) and SFX is played
2021-11-07 20:42:50 -06:00
7f0b58de70
Radical debug menu overhaul + Options overhaul
2021-10-21 05:22:42 -05:00
0fd0fa63f0
Improve menuing, and convert ships to RigidBody2D for accurate positioning.
2021-10-21 01:24:27 -05:00
Chance Atkinson
b397c38eaa
Now it can exit to the main menu
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Almost like a real game
2021-10-20 21:26:33 -05:00
Chance Atkinson
d23bba5498
added a grid and made Gameplay.gd
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My boats :(
2021-10-20 21:21:15 -05:00