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https://github.com/JohnBreaux/Boat-Battle.git
synced 2024-11-15 05:25:57 +00:00
Updated Title Screen
- Added buttons that change scene - Added Background
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source_md5="a88d669f1f058a347cc4de2244bac64b"
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dest_md5="1073062c6e594eff250036d7489d44a7"
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godot_ship/scenes/Title Screen.gd
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godot_ship/scenes/Title Screen.gd
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extends Control
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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$VBoxContainer/Singleplayer.grab_focus()
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func _on_Singleplayer_pressed():
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get_tree().change_scene("res://scenes/Gameplay.tscn")
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func _on_Multiplayer_pressed():
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get_tree().change_scene("res://scenes/Gameplay.tscn")
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func _on_Options_pressed():
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get_tree().change_scene("res://scenes/Options.tscn")
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func _on_Quit_pressed():
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get_tree().quit()
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[gd_scene format=2]
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://scenes/Title-Screen-Background.png" type="Texture" id=1]
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[ext_resource path="res://scenes/Title Screen.gd" type="Script" id=2]
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[node name="Title Node" type="Control"]
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[node name="Title Node" type="Control"]
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anchor_right = 1.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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anchor_bottom = 1.0
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script = ExtResource( 2 )
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__meta__ = {
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__meta__ = {
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"_edit_use_anchors_": false
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"_edit_use_anchors_": false
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}
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}
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[node name="Title-Screen-Background" type="Sprite" parent="."]
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position = Vector2( 320, 180 )
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texture = ExtResource( 1 )
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[node name="VBoxContainer" type="VBoxContainer" parent="."]
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anchor_left = 0.5
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anchor_top = 1.0
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anchor_right = 0.5
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anchor_bottom = 1.0
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margin_left = -46.5
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margin_top = -171.0
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margin_right = 46.5
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margin_bottom = -79.0
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Singleplayer" type="Button" parent="VBoxContainer"]
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margin_right = 93.0
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margin_bottom = 20.0
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focus_neighbour_top = NodePath("../Quit")
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text = "Single Player"
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[node name="Multiplayer" type="Button" parent="VBoxContainer"]
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margin_top = 24.0
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margin_right = 93.0
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margin_bottom = 44.0
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text = "Multiplayer"
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[node name="Options" type="Button" parent="VBoxContainer"]
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margin_top = 48.0
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margin_right = 93.0
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margin_bottom = 68.0
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text = "Options"
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[node name="Quit" type="Button" parent="VBoxContainer"]
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margin_top = 72.0
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margin_right = 93.0
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margin_bottom = 92.0
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focus_neighbour_bottom = NodePath("../Singleplayer")
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text = "Quit"
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[connection signal="pressed" from="VBoxContainer/Singleplayer" to="." method="_on_Singleplayer_pressed"]
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[connection signal="pressed" from="VBoxContainer/Multiplayer" to="." method="_on_Multiplayer_pressed"]
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[connection signal="pressed" from="VBoxContainer/Options" to="." method="_on_Options_pressed"]
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[connection signal="pressed" from="VBoxContainer/Quit" to="." method="_on_Quit_pressed"]
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BIN
godot_ship/scenes/Title-Screen-Background.png
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godot_ship/scenes/Title-Screen-Background.png
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After Width: | Height: | Size: 9.2 KiB |
34
godot_ship/scenes/Title-Screen-Background.png.import
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godot_ship/scenes/Title-Screen-Background.png.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/Title-Screen-Background.png-0858ea44e9c9235fceac088a9c0f7d28.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://scenes/Title-Screen-Background.png"
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dest_files=[ "res://.import/Title-Screen-Background.png-0858ea44e9c9235fceac088a9c0f7d28.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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