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Created Sprite for Light Mode

This commit is contained in:
tommy-l-ngo
2021-11-13 23:06:13 -06:00
parent 8232bec5d0
commit c3a2de2795
12 changed files with 48 additions and 11 deletions

View File

@@ -1,8 +1,9 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://assets/backgrounds/dark.png" type="Texture" id=1]
[ext_resource path="res://assets/backgrounds/Background_Dark.png" type="Texture" id=1]
[ext_resource path="res://script/game/Gameplay/Game.gd" type="Script" id=3]
[node name="Game" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0

View File

@@ -1,6 +1,6 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://assets/backgrounds/dark.png" type="Texture" id=1]
[ext_resource path="res://assets/backgrounds/Background_Dark.png" type="Texture" id=1]
[ext_resource path="res://script/options/Options.gd" type="Script" id=2]
[node name="Options" type="Control"]

View File

@@ -1,6 +1,5 @@
[gd_scene load_steps=5 format=2]
[gd_scene load_steps=4 format=2]
[ext_resource path="res://assets/backgrounds/dark.png" type="Texture" id=1]
[ext_resource path="res://script/title screen/Title Screen.gd" type="Script" id=2]
[ext_resource path="res://assets/font/Minecraft.ttf" type="DynamicFontData" id=3]
@@ -18,10 +17,6 @@ __meta__ = {
"_edit_use_anchors_": false
}
[node name="Title-Screen-Background" type="Sprite" parent="."]
position = Vector2( 320, 180 )
texture = ExtResource( 1 )
[node name="VBoxContainer" type="VBoxContainer" parent="."]
anchor_left = 0.5
anchor_top = 0.5