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Created Sprite for Light Mode
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@@ -1,8 +1,9 @@
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://assets/backgrounds/dark.png" type="Texture" id=1]
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[ext_resource path="res://assets/backgrounds/Background_Dark.png" type="Texture" id=1]
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[ext_resource path="res://script/game/Gameplay/Game.gd" type="Script" id=3]
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[node name="Game" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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@@ -1,6 +1,6 @@
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://assets/backgrounds/dark.png" type="Texture" id=1]
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[ext_resource path="res://assets/backgrounds/Background_Dark.png" type="Texture" id=1]
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[ext_resource path="res://script/options/Options.gd" type="Script" id=2]
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[node name="Options" type="Control"]
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@@ -1,6 +1,5 @@
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[gd_scene load_steps=5 format=2]
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://assets/backgrounds/dark.png" type="Texture" id=1]
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[ext_resource path="res://script/title screen/Title Screen.gd" type="Script" id=2]
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[ext_resource path="res://assets/font/Minecraft.ttf" type="DynamicFontData" id=3]
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@@ -18,10 +17,6 @@ __meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Title-Screen-Background" type="Sprite" parent="."]
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position = Vector2( 320, 180 )
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texture = ExtResource( 1 )
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[node name="VBoxContainer" type="VBoxContainer" parent="."]
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anchor_left = 0.5
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anchor_top = 0.5
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