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Fix null deref when entering singleplayer after exiting multiplayer
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@@ -1,6 +1,5 @@
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[gd_scene load_steps=3 format=2]
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://assets/backgrounds/dark.png" type="Texture" id=1]
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[ext_resource path="res://script/game/Gameplay/Game.gd" type="Script" id=3]
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[node name="Game" type="Control"]
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@@ -12,15 +11,6 @@ __meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Background" type="Sprite" parent="."]
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show_behind_parent = true
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position = Vector2( 321.081, 179.931 )
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texture = ExtResource( 1 )
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flip_h = true
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="Buttons" type="VBoxContainer" parent="."]
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anchor_left = 0.912
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anchor_top = 0.932
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