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extends Node
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# Ignore "unused signal" warnings in this class
# warning-ignore-all:unused_signal
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# Ask for a scene change
signal change_scene(scene_name)
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signal start_tcsn(scene_tcsn_name)
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# Ask to kill scene
signal kill_scene(scene_name)
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# Ask to list active scenes
signal list_scenes()
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# Ask to quit the game
signal quit
# Ask to return to title screen
signal return_to_title
# Ask to print a string to debug console
signal print_console(string)