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Boat-Battle/godot_ship/scenes/Game/Game.tscn

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[gd_scene load_steps=2 format=2]
[ext_resource path="res://script/game/Gameplay/Game.gd" type="Script" id=3]
[node name="Game" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
mouse_filter = 2
script = ExtResource( 3 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Buttons" type="VBoxContainer" parent="."]
anchor_left = 0.912
anchor_top = 0.932
anchor_right = 0.912
anchor_bottom = 0.932
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margin_left = -37.68
margin_top = -329.52
margin_right = 50.32
margin_bottom = -305.52
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Forfeit" type="Button" parent="Buttons"]
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margin_right = 88.0
margin_bottom = 20.0
text = "Forfeit"
[node name="Forfeit Confirmation" type="ConfirmationDialog" parent="."]
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anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -111.5
margin_top = -29.0
margin_right = 111.5
margin_bottom = 29.0
rect_min_size = Vector2( 150, 52.5 )
window_title = "Forfeit Confirmation..."
dialog_text = "Are you sure you want to forfeit?"
__meta__ = {
"_edit_use_anchors_": false,
"_editor_description_": ""
}
[node name="Button" type="Button" parent="."]
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visible = false
margin_left = 6.4668
margin_top = 6.14783
margin_right = 43.4668
margin_bottom = 26.1478
text = "Win"
[node name="Connection Error" type="AcceptDialog" parent="."]
margin_right = 230.0
margin_bottom = 58.0
window_title = "Connection Error"
dialog_text = "Host disconnected unexpectedly."
[connection signal="pressed" from="Buttons/Forfeit" to="." method="_on_Forfeit_pressed"]
[connection signal="confirmed" from="Forfeit Confirmation" to="." method="_on_Forfeit_Confirmation_confirmed"]
[connection signal="button_down" from="Button" to="." method="_on_Button_button_down"]
[connection signal="confirmed" from="Connection Error" to="." method="_on_Connection_Error_confirmed"]