Rename some directories, add initial chernobyl emu stuff

This commit is contained in:
Val 2022-08-07 20:57:25 -05:00
parent 9281acc1eb
commit 8e0886fb93
35 changed files with 97 additions and 2 deletions

17
.vscode/c_cpp_properties.json vendored Normal file
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@ -0,0 +1,17 @@
{
"configurations": [
{
"name": "Linux",
"includePath": [
"${workspaceFolder}/**"
],
"defines": [],
"compilerPath": "/usr/sbin/gcc",
"cStandard": "gnu17",
"cppStandard": "gnu++17",
"intelliSenseMode": "linux-gcc-x64",
"configurationProvider": "ms-vscode.makefile-tools"
}
],
"version": 4
}

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@ -3,7 +3,6 @@
#include "chernobyl_types.h"
u16 _main ();
u16 walk (u16 r15);
u16 run ();
@ -16,6 +15,8 @@ u16 get_from_table (void * r15, char * r14);
u16 hash (char *str);
u16 rehash (u16 r15, u16 r14);
// Strings, named after the position of the first character in memory
// Strings associated with <walk>
#define s_4566 "\r\r"
#define s_4569 "%x [alloc] [p %x] [n %x] [s %x]"
#define s_4588 " "
@ -23,8 +24,10 @@ u16 rehash (u16 r15, u16 r14);
#define s_4594 "%x "
#define s_4599 "%x [freed] [p %x] [n %x] [s %x]"
// Strings associated with <malloc>
#define s_465e "Heap exhausted; aborting."
// Strings associated with <run>
#define s_4a38 "Welcome to the lock controller."
#define s_4a58 "You can open the door by entering 'access [your name] [pin]'"
#define s_4a95 ""

59
17-Chernobyl/Emu/Makefile Normal file
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# ---------- Variables listed below --------- #
# Executable
TARGET := main.out
# Paths to source, include, dependency, and object files
SPATH = src
IPATH = inc
DPATH = dep
OPATH = obj
# File type of source file
STYPE = cc
VPATH = $(SPATH) $(IPATH) $(DPATH) $(OPATH)
# compiler and compiler flags
CC = g++
CFLAGS = -I$(IPATH) -std=c++11 -Os
# list of object files
SOURCES = $(wildcard $(SPATH)/*.$(STYPE))
OBJECTS = $(addprefix $(OPATH)/,$(notdir $(SOURCES:.$(STYPE)=.o)))
# ----------- Targets listed below ---------- #
# Some targets aren't real
.PHONY: all clean run dump
# Don't autodelete object files:
.PRECIOUS: $(OPATH)/%.o
all: $(DPATH) $(OPATH) $(TARGET)
dump:
@echo SOURCES: $(SOURCES)
@echo OBJECTS: $(OBJECTS)
@echo TARGET: $(TARGET)
@echo VPATH: $(VPATH)
clean:
-rm $(TARGET)
-rm -r dep obj
run:
-$(addprefix ./,$(addsuffix ;,$(TARGET)))
$(DPATH) $(OPATH):
mkdir -p $@
# Make the executable(s)
%.out: $(OBJECTS)
$(CC) $(CFLAGS) -o "$@" $^
# Make the object and dependency files
$(OPATH)/%.o: $(SPATH)/%.$(STYPE)
$(CC) $(CFLAGS) -MMD -MF "$(DPATH)/$(@F:.o=.d)" -o "$@" -c "$<"
# --------- Inclusions listed below --------- #
# use dependencies when rebuilding
-include $(wildcard $(DPATH)/*.d)

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@ -0,0 +1,6 @@
#ifndef MAIN_HH_INCLUDED
#define MAIN_HH_INCLUDED
const int a = 0;
#endif

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@ -0,0 +1,10 @@
#include "main.hh"
#include <cstdio>
#include <cstdlib>
#include <cstring>
int main (int argc, char *argv[]) {
return 0;
}