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Rename some directories, add initial chernobyl emu stuff
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9281acc1eb
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17
.vscode/c_cpp_properties.json
vendored
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17
.vscode/c_cpp_properties.json
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{
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"configurations": [
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{
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"name": "Linux",
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"includePath": [
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"${workspaceFolder}/**"
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],
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"defines": [],
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"compilerPath": "/usr/sbin/gcc",
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"cStandard": "gnu17",
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"cppStandard": "gnu++17",
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"intelliSenseMode": "linux-gcc-x64",
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"configurationProvider": "ms-vscode.makefile-tools"
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}
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],
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"version": 4
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}
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Before Width: | Height: | Size: 416 KiB After Width: | Height: | Size: 416 KiB |
Before Width: | Height: | Size: 492 KiB After Width: | Height: | Size: 492 KiB |
@ -3,7 +3,6 @@
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#include "chernobyl_types.h"
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u16 _main ();
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u16 walk (u16 r15);
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u16 run ();
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@ -12,10 +11,12 @@ u16 *create_hash_table (u16 r15, u16 r14);
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u16 add_to_table (u16 r15, u16 r14, u16 r13);
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// Return address of a buffer from the table
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// r15 = buffer address. r14
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u16 get_from_table (void * r15, char * r14);
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u16 get_from_table (void *r15, char *r14);
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u16 hash (char *str);
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u16 rehash (u16 r15, u16 r14);
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// Strings, named after the position of the first character in memory
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// Strings associated with <walk>
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#define s_4566 "\r\r"
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#define s_4569 "%x [alloc] [p %x] [n %x] [s %x]"
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#define s_4588 " "
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@ -23,8 +24,10 @@ u16 rehash (u16 r15, u16 r14);
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#define s_4594 "%x "
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#define s_4599 "%x [freed] [p %x] [n %x] [s %x]"
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// Strings associated with <malloc>
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#define s_465e "Heap exhausted; aborting."
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// Strings associated with <run>
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#define s_4a38 "Welcome to the lock controller."
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#define s_4a58 "You can open the door by entering 'access [your name] [pin]'"
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#define s_4a95 ""
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59
17-Chernobyl/Emu/Makefile
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59
17-Chernobyl/Emu/Makefile
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# ---------- Variables listed below --------- #
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# Executable
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TARGET := main.out
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# Paths to source, include, dependency, and object files
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SPATH = src
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IPATH = inc
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DPATH = dep
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OPATH = obj
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# File type of source file
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STYPE = cc
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VPATH = $(SPATH) $(IPATH) $(DPATH) $(OPATH)
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# compiler and compiler flags
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CC = g++
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CFLAGS = -I$(IPATH) -std=c++11 -Os
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# list of object files
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SOURCES = $(wildcard $(SPATH)/*.$(STYPE))
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OBJECTS = $(addprefix $(OPATH)/,$(notdir $(SOURCES:.$(STYPE)=.o)))
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# ----------- Targets listed below ---------- #
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# Some targets aren't real
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.PHONY: all clean run dump
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# Don't autodelete object files:
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.PRECIOUS: $(OPATH)/%.o
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all: $(DPATH) $(OPATH) $(TARGET)
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dump:
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@echo SOURCES: $(SOURCES)
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@echo OBJECTS: $(OBJECTS)
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@echo TARGET: $(TARGET)
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@echo VPATH: $(VPATH)
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clean:
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-rm $(TARGET)
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-rm -r dep obj
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run:
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-$(addprefix ./,$(addsuffix ;,$(TARGET)))
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$(DPATH) $(OPATH):
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mkdir -p $@
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# Make the executable(s)
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%.out: $(OBJECTS)
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$(CC) $(CFLAGS) -o "$@" $^
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# Make the object and dependency files
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$(OPATH)/%.o: $(SPATH)/%.$(STYPE)
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$(CC) $(CFLAGS) -MMD -MF "$(DPATH)/$(@F:.o=.d)" -o "$@" -c "$<"
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# --------- Inclusions listed below --------- #
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# use dependencies when rebuilding
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-include $(wildcard $(DPATH)/*.d)
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6
17-Chernobyl/Emu/inc/main.hh
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6
17-Chernobyl/Emu/inc/main.hh
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#ifndef MAIN_HH_INCLUDED
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#define MAIN_HH_INCLUDED
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const int a = 0;
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#endif
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10
17-Chernobyl/Emu/src/main.cc
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10
17-Chernobyl/Emu/src/main.cc
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#include "main.hh"
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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int main (int argc, char *argv[]) {
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return 0;
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}
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