sample-code: proper type annotations on HEX_LUT, add FIXME for min and max
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@@ -2,7 +2,7 @@
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mod math;
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// TODO: casting and/or conversion
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const HEX_LUT: Array = [
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const HEX_LUT: [char; 16] = [
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'0', '1', '2', '3', //
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'4', '5', '6', '7', //
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'8', '9', 'a', 'b', //
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