205 lines
6.2 KiB
Rust
205 lines
6.2 KiB
Rust
// (c) 2023 John A. Breaux
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// This code is licensed under MIT license (see LICENSE.txt for details)
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//! Chirp: A chip-8 interpreter in Rust
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//! Hello, world!
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use chirp::{error::Result, prelude::*};
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use gumdrop::*;
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use owo_colors::OwoColorize;
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use std::fs::read;
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use std::{
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path::PathBuf,
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time::{Duration, Instant},
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};
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#[derive(Clone, Debug, PartialEq, Eq, PartialOrd, Ord, Options, Hash)]
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struct Arguments {
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#[options(help = "Load a ROM to run on Chirp.", required, free)]
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pub file: PathBuf,
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#[options(help = "Print this help message.")]
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help: bool,
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#[options(help = "Enable debug mode at startup.")]
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pub debug: bool,
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#[options(help = "Enable pause mode at startup.")]
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pub pause: bool,
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#[options(help = "Set the instructions-per-delay rate, or use realtime.")]
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pub speed: Option<usize>,
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#[options(help = "Set the instructions-per-frame rate.")]
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pub step: Option<usize>,
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#[options(help = "Enable performance benchmarking on stderr (requires -S)")]
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pub perf: bool,
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#[options(
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short = "z",
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help = "Disable setting vF to 0 after a bitwise operation."
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)]
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pub vfreset: bool,
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#[options(
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short = "x",
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help = "Disable waiting for vblank after issuing a draw call."
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)]
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pub drawsync: bool,
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#[options(
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short = "c",
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help = "Use CHIP-48 style DMA instructions, which don't touch I."
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)]
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pub memory: bool,
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#[options(
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short = "v",
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help = "Use CHIP-48 style bit-shifts, which don't touch vY."
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)]
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pub shift: bool,
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#[options(
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short = "b",
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help = "Use SUPER-CHIP style indexed jump, which is indexed relative to v[adr]."
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)]
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pub jumping: bool,
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#[options(
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long = "break",
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help = "Set breakpoints for the emulator to stop at.",
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parse(try_from_str = "parse_hex"),
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meta = "BP"
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)]
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pub breakpoints: Vec<u16>,
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#[options(
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help = "Load additional word at address 0x1fe",
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parse(try_from_str = "parse_hex"),
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meta = "WORD"
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)]
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pub data: u16,
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#[options(help = "Set the target framerate.", default = "60", meta = "FR")]
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pub frame_rate: u64,
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}
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#[derive(Debug)]
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struct State {
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pub speed: usize,
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pub step: Option<usize>,
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pub rate: u64,
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pub perf: bool,
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pub ch8: Chip8,
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pub ui: UI,
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pub ft: Instant,
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}
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impl State {
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fn new(options: Arguments) -> Result<Self> {
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let mut state = State {
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speed: options.speed.unwrap_or(8),
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step: options.step,
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rate: options.frame_rate,
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perf: options.perf,
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ch8: Chip8 {
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bus: bus! {
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// Load the charset into ROM
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Charset [0x0050..0x00A0] = include_bytes!("../mem/charset.bin"),
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// Load the ROM file into RAM
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Program [0x0200..0x1000] = &read(&options.file)?,
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// Create a screen
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Screen [0x1000..0x1100],
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// Create a stack
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Stack [0x0EA0..0x0F00],
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},
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cpu: CPU::new(
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0x1000,
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0x50,
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0x200,
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0xefe,
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Dis::default(),
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options.breakpoints,
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ControlFlags {
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quirks: chirp::cpu::Quirks {
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bin_ops: !options.vfreset,
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shift: !options.shift,
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draw_wait: !options.drawsync,
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dma_inc: !options.memory,
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stupid_jumps: options.jumping,
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},
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debug: options.debug,
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pause: options.pause,
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monotonic: options.speed,
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..Default::default()
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},
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),
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},
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ui: UIBuilder::default().rom(&options.file).build()?,
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ft: Instant::now(),
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};
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state.ch8.bus.write(0x1feu16, options.data);
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Ok(state)
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}
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fn keys(&mut self) -> Result<Option<()>> {
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self.ui.keys(&mut self.ch8)
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}
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fn frame(&mut self) -> Option<()> {
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self.ui.frame(&mut self.ch8)
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}
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fn tick_cpu(&mut self) -> Result<()> {
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if !self.ch8.cpu.flags.pause {
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let rate = self.speed;
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match self.step {
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Some(ticks) => {
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let time = Instant::now();
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self.ch8.cpu.multistep(&mut self.ch8.bus, ticks)?;
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if self.perf {
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let time = time.elapsed();
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let nspt = time.as_secs_f64() / ticks as f64;
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eprintln!(
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"{ticks},\t{time:.05?},\t{:.4}nspt,\t{}ipf",
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nspt * 1_000_000_000.0,
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((1.0 / 60.0f64) / nspt).trunc(),
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);
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}
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}
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None => {
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self.ch8.cpu.multistep(&mut self.ch8.bus, rate)?;
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}
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}
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}
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Ok(())
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}
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fn wait_for_next_frame(&mut self) {
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let rate = 1_000_000_000 / self.rate + 1;
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std::thread::sleep(Duration::from_nanos(rate).saturating_sub(self.ft.elapsed()));
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self.ft = Instant::now();
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}
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}
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impl Iterator for State {
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type Item = Result<()>;
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/// Pretty heavily abusing iterators here, in an annoying way
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fn next(&mut self) -> Option<Self::Item> {
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self.wait_for_next_frame();
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match self.keys() {
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Ok(opt) => opt?,
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Err(e) => return Some(Err(e)), // summary
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}
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self.keys().unwrap_or(None)?;
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if let Err(e) = self.tick_cpu() {
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return Some(Err(e));
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}
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self.frame()?;
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Some(Ok(()))
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}
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}
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fn main() -> Result<()> {
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let options = Arguments::parse_args_default_or_exit();
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let state = State::new(options)?;
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Ok(for result in state {
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if let Err(e) = result {
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eprintln!("{}", e.bold().red());
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break;
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}
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})
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}
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/// Parses a hexadecimal string into a u16
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fn parse_hex(value: &str) -> std::result::Result<u16, std::num::ParseIntError> {
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u16::from_str_radix(value, 16)
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}
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