// (c) 2023 John A. Breaux // This code is licensed under MIT license (see LICENSE.txt for details) //! Contains implementations for each [Insn] as private member functions of [CPU] use super::*; impl CPU { /// Executes a single [Insn] #[inline(always)] #[rustfmt::skip] pub(super) fn execute(&mut self, bus: &mut Bus, instruction: Insn) { match instruction { // Core Chip-8 instructions Insn::cls => self.clear_screen(bus), Insn::ret => self.ret(bus), Insn::jmp { A } => self.jump(A), Insn::call { A } => self.call(A, bus), Insn::seb { x, B } => self.skip_equals_immediate(x, B), Insn::sneb { x, B } => self.skip_not_equals_immediate(x, B), Insn::se { y, x } => self.skip_equals(x, y), Insn::movb { x, B } => self.load_immediate(x, B), Insn::addb { x, B } => self.add_immediate(x, B), Insn::mov { y, x } => self.load(x, y), Insn::or { y, x } => self.or(x, y), Insn::and { y, x } => self.and(x, y), Insn::xor { y, x } => self.xor(x, y), Insn::add { y, x } => self.add(x, y), Insn::sub { y, x } => self.sub(x, y), Insn::shr { y, x } => self.shift_right(x, y), Insn::bsub { y, x } => self.backwards_sub(x, y), Insn::shl { y, x } => self.shift_left(x, y), Insn::sne { y, x } => self.skip_not_equals(x, y), Insn::movI { A } => self.load_i_immediate(A), Insn::jmpr { A } => self.jump_indexed(A), Insn::rand { x, B } => self.rand(x, B), Insn::draw { y, x, n } => self.draw(x, y, n, bus), Insn::sek { x } => self.skip_key_equals(x), Insn::snek { x } => self.skip_key_not_equals(x), Insn::getdt { x } => self.load_delay_timer(x), Insn::waitk { x } => self.wait_for_key(x), Insn::setdt { x } => self.store_delay_timer(x), Insn::movst { x } => self.store_sound_timer(x), Insn::addI { x } => self.add_i(x), Insn::font { x } => self.load_sprite(x), Insn::bcd { x } => self.bcd_convert(x, bus), Insn::dmao { x } => self.store_dma(x, bus), Insn::dmai { x } => self.load_dma(x, bus), // Super-Chip extensions Insn::scd { n } => self.scroll_down(n, bus), Insn::scr => self.scroll_right(bus), Insn::scl => self.scroll_left(bus), Insn::halt => self.flags.pause(), Insn::lores => self.init_lores(bus), Insn::hires => self.init_hires(bus), Insn::hfont { x } => self.load_big_sprite(x), Insn::flgo { x } => self.store_flags(x, bus), Insn::flgi { x } => self.load_flags(x, bus), } } } // |`0aaa`| Issues a "System call" (ML routine) // // |opcode| effect | // |------|------------------------------------| // |`00e0`| Clear screen memory to all 0 | // |`00ee`| Return from subroutine | impl CPU { /// |`00e0`| Clears the screen memory to 0 #[inline(always)] pub(super) fn clear_screen(&mut self, bus: &mut Bus) { bus.clear_region(Region::Screen); } /// |`00ee`| Returns from subroutine #[inline(always)] pub(super) fn ret(&mut self, bus: &impl ReadWrite) { self.sp = self.sp.wrapping_add(2); self.pc = bus.read(self.sp); } } // |`1aaa`| Sets pc to an absolute address impl CPU { /// |`1aaa`| Sets the program counter to an absolute address #[inline(always)] pub(super) fn jump(&mut self, a: Adr) { // jump to self == halt if a.wrapping_add(2) == self.pc { self.flags.pause = true; } self.pc = a; } } // |`2aaa`| Pushes pc onto the stack, then jumps to a impl CPU { /// |`2aaa`| Pushes pc onto the stack, then jumps to a #[inline(always)] pub(super) fn call(&mut self, a: Adr, bus: &mut impl ReadWrite) { bus.write(self.sp, self.pc); self.sp = self.sp.wrapping_sub(2); self.pc = a; } } // |`3xbb`| Skips next instruction if register X == b impl CPU { /// |`3xbb`| Skips the next instruction if register X == b #[inline(always)] pub(super) fn skip_equals_immediate(&mut self, x: Reg, b: u8) { if self.v[x] == b { self.pc = self.pc.wrapping_add(2); } } } // |`4xbb`| Skips next instruction if register X != b impl CPU { /// |`4xbb`| Skips the next instruction if register X != b #[inline(always)] pub(super) fn skip_not_equals_immediate(&mut self, x: Reg, b: u8) { if self.v[x] != b { self.pc = self.pc.wrapping_add(2); } } } // |`5xyn`| Performs a register-register comparison // // |opcode| effect | // |------|------------------------------------| // |`5XY0`| Skip next instruction if vX == vY | impl CPU { /// |`5xy0`| Skips the next instruction if register X != register Y #[inline(always)] pub(super) fn skip_equals(&mut self, x: Reg, y: Reg) { if self.v[x] == self.v[y] { self.pc = self.pc.wrapping_add(2); } } } // |`6xbb`| Loads immediate byte b into register vX impl CPU { /// |`6xbb`| Loads immediate byte b into register vX #[inline(always)] pub(super) fn load_immediate(&mut self, x: Reg, b: u8) { self.v[x] = b; } } // |`7xbb`| Adds immediate byte b to register vX impl CPU { /// |`7xbb`| Adds immediate byte b to register vX #[inline(always)] pub(super) fn add_immediate(&mut self, x: Reg, b: u8) { self.v[x] = self.v[x].wrapping_add(b); } } // |`8xyn`| Performs ALU operation // // |opcode| effect | // |------|------------------------------------| // |`8xy0`| Y = X | // |`8xy1`| X = X | Y | // |`8xy2`| X = X & Y | // |`8xy3`| X = X ^ Y | // |`8xy4`| X = X + Y; Set vF=carry | // |`8xy5`| X = X - Y; Set vF=carry | // |`8xy6`| X = X >> 1 | // |`8xy7`| X = Y - X; Set vF=carry | // |`8xyE`| X = X << 1 | impl CPU { /// |`8xy0`| Loads the value of y into x #[inline(always)] pub(super) fn load(&mut self, x: Reg, y: Reg) { self.v[x] = self.v[y]; } /// |`8xy1`| Performs bitwise or of vX and vY, and stores the result in vX /// /// # Quirk /// The original chip-8 interpreter will clobber vF for any 8-series instruction #[inline(always)] pub(super) fn or(&mut self, x: Reg, y: Reg) { self.v[x] |= self.v[y]; if !self.flags.quirks.bin_ops { self.v[0xf] = 0; } } /// |`8xy2`| Performs bitwise and of vX and vY, and stores the result in vX /// /// # Quirk /// The original chip-8 interpreter will clobber vF for any 8-series instruction #[inline(always)] pub(super) fn and(&mut self, x: Reg, y: Reg) { self.v[x] &= self.v[y]; if !self.flags.quirks.bin_ops { self.v[0xf] = 0; } } /// |`8xy3`| Performs bitwise xor of vX and vY, and stores the result in vX /// /// # Quirk /// The original chip-8 interpreter will clobber vF for any 8-series instruction #[inline(always)] pub(super) fn xor(&mut self, x: Reg, y: Reg) { self.v[x] ^= self.v[y]; if !self.flags.quirks.bin_ops { self.v[0xf] = 0; } } /// |`8xy4`| Performs addition of vX and vY, and stores the result in vX #[inline(always)] pub(super) fn add(&mut self, x: Reg, y: Reg) { let carry; (self.v[x], carry) = self.v[x].overflowing_add(self.v[y]); self.v[0xf] = carry.into(); } /// |`8xy5`| Performs subtraction of vX and vY, and stores the result in vX #[inline(always)] pub(super) fn sub(&mut self, x: Reg, y: Reg) { let carry; (self.v[x], carry) = self.v[x].overflowing_sub(self.v[y]); self.v[0xf] = (!carry).into(); } /// |`8xy6`| Performs bitwise right shift of vX /// /// # Quirk /// On the original chip-8 interpreter, this shifts vY and stores the result in vX #[inline(always)] pub(super) fn shift_right(&mut self, x: Reg, y: Reg) { let src: Reg = if self.flags.quirks.shift { x } else { y }; let shift_out = self.v[src] & 1; self.v[x] = self.v[src] >> 1; self.v[0xf] = shift_out; } /// |`8xy7`| Performs subtraction of vY and vX, and stores the result in vX #[inline(always)] pub(super) fn backwards_sub(&mut self, x: Reg, y: Reg) { let carry; (self.v[x], carry) = self.v[y].overflowing_sub(self.v[x]); self.v[0xf] = (!carry).into(); } /// 8X_E: Performs bitwise left shift of vX /// /// # Quirk /// On the original chip-8 interpreter, this would perform the operation on vY /// and store the result in vX. This behavior was left out, for now. #[inline(always)] pub(super) fn shift_left(&mut self, x: Reg, y: Reg) { let src: Reg = if self.flags.quirks.shift { x } else { y }; let shift_out: u8 = self.v[src] >> 7; self.v[x] = self.v[src] << 1; self.v[0xf] = shift_out; } } // |`9xyn`| Performs a register-register comparison // // |opcode| effect | // |------|------------------------------------| // |`9XY0`| Skip next instruction if vX != vY | impl CPU { /// |`9xy0`| Skip next instruction if X != y #[inline(always)] pub(super) fn skip_not_equals(&mut self, x: Reg, y: Reg) { if self.v[x] != self.v[y] { self.pc = self.pc.wrapping_add(2); } } } // |`Aaaa`| Load address #a into register I impl CPU { /// |`Aadr`| Load address #adr into register I #[inline(always)] pub(super) fn load_i_immediate(&mut self, a: Adr) { self.i = a; } } // |`Baaa`| Jump to &adr + v0 impl CPU { /// |`Badr`| Jump to &adr + v0 /// /// Quirk: /// On the Super-Chip, this does stupid shit #[inline(always)] pub(super) fn jump_indexed(&mut self, a: Adr) { let reg = if self.flags.quirks.stupid_jumps { a as usize >> 8 } else { 0 }; self.pc = a.wrapping_add(self.v[reg] as Adr); } } // |`Cxbb`| Stores a random number & the provided byte into vX impl CPU { /// |`Cxbb`| Stores a random number & the provided byte into vX #[inline(always)] pub(super) fn rand(&mut self, x: Reg, b: u8) { self.v[x] = random::() & b; } } // |`Dxyn`| Draws n-byte sprite to the screen at coordinates (vX, vY) impl CPU { /// |`Dxyn`| Draws n-byte sprite to the screen at coordinates (vX, vY) /// /// # Quirk /// On the original chip-8 interpreter, this will wait for a VBI #[inline(always)] pub(super) fn draw(&mut self, x: Reg, y: Reg, n: Nib, bus: &mut Bus) { if !self.flags.quirks.draw_wait { self.flags.draw_wait = true; } // self.draw_hires handles both hi-res mode and drawing 16x16 sprites if self.flags.draw_mode || n == 0 { self.draw_hires(x, y, n, bus); } else { self.draw_lores(x, y, n, bus); } } #[inline(always)] pub(super) fn draw_lores(&mut self, x: Reg, y: Reg, n: Nib, bus: &mut Bus) { self.draw_sprite(self.v[x] as u16 % 64, self.v[y] as u16 % 32, n, 64, 32, bus); } #[inline(always)] pub(super) fn draw_sprite(&mut self, x: u16, y: u16, n: Nib, w: u16, h: u16, bus: &mut Bus) { let w_bytes = w / 8; self.v[0xf] = 0; if let Some(sprite) = bus.get(self.i as usize..(self.i + n as u16) as usize) { let sprite = sprite.to_vec(); for (line, &sprite) in sprite.iter().enumerate() { let line = line as u16; let sprite = ((sprite as u16) << (8 - (x % 8))).to_be_bytes(); for (addr, &byte) in sprite.iter().enumerate().filter_map(|(idx, byte)| { let x = (x / 8) + idx as u16; Some(( if self.flags.quirks.screen_wrap { ((y + line) % h * w_bytes + (x % w_bytes)) % (w_bytes * h) } else if x < w_bytes { (y + line) * w_bytes + x } else { return None; } + self.screen, byte, )) }) { let screen: u8 = bus.read(addr); bus.write(addr, byte ^ screen); if byte & screen != 0 { self.v[0xf] = 1; } } } } } } // |`Exbb`| Skips instruction on value of keypress // // |opcode| effect | // |------|------------------------------------| // |`eX9e`| Skip next instruction if key == vX | // |`eXa1`| Skip next instruction if key != vX | impl CPU { /// |`Ex9E`| Skip next instruction if key == vX #[inline(always)] pub(super) fn skip_key_equals(&mut self, x: Reg) { if self.keys[self.v[x] as usize & 0xf] { self.pc += 2; } } /// |`ExaE`| Skip next instruction if key != vX #[inline(always)] pub(super) fn skip_key_not_equals(&mut self, x: Reg) { if !self.keys[self.v[x] as usize & 0xf] { self.pc += 2; } } } // |`Fxbb`| Performs IO // // |opcode| effect | // |------|------------------------------------| // |`fX07`| Set vX to value in delay timer | // |`fX0a`| Wait for input, store key in vX | // |`fX15`| Set sound timer to the value in vX | // |`fX18`| set delay timer to the value in vX | // |`fX1e`| Add vX to I | // |`fX29`| Load sprite for character x into I | // |`fX33`| BCD convert X into I[0..3] | // |`fX55`| DMA Stor from I to registers 0..=X | // |`fX65`| DMA Load from I to registers 0..=X | impl CPU { /// |`Fx07`| Get the current DT, and put it in vX /// ```py /// vX = DT /// ``` #[inline(always)] pub(super) fn load_delay_timer(&mut self, x: Reg) { self.v[x] = self.delay as u8; } /// |`Fx0A`| Wait for key, then vX = K #[inline(always)] pub(super) fn wait_for_key(&mut self, x: Reg) { if let Some(key) = self.flags.lastkey { self.v[x] = key as u8; self.flags.lastkey = None; } else { self.pc = self.pc.wrapping_sub(2); self.flags.keypause = true; } } /// |`Fx15`| Load vX into DT /// ```py /// DT = vX /// ``` #[inline(always)] pub(super) fn store_delay_timer(&mut self, x: Reg) { self.delay = self.v[x] as f64; } /// |`Fx18`| Load vX into ST /// ```py /// ST = vX; /// ``` #[inline(always)] pub(super) fn store_sound_timer(&mut self, x: Reg) { self.sound = self.v[x] as f64; } /// |`Fx1e`| Add vX to I, /// ```py /// I += vX; /// ``` #[inline(always)] pub(super) fn add_i(&mut self, x: Reg) { self.i += self.v[x] as u16; } /// |`Fx29`| Load sprite for character x into I /// ```py /// I = sprite(X); /// ``` #[inline(always)] pub(super) fn load_sprite(&mut self, x: Reg) { self.i = self.font + (5 * (self.v[x] as Adr % 0x10)); } /// |`Fx33`| BCD convert X into I`[0..3]` #[inline(always)] pub(super) fn bcd_convert(&mut self, x: Reg, bus: &mut Bus) { let x = self.v[x]; bus.write(self.i.wrapping_add(2), x % 10); bus.write(self.i.wrapping_add(1), x / 10 % 10); bus.write(self.i, x / 100 % 10); } /// |`Fx55`| DMA Stor from I to registers 0..=X /// /// # Quirk /// The original chip-8 interpreter uses I to directly index memory, /// with the side effect of leaving I as I+X+1 after the transfer is done. #[inline(always)] pub(super) fn store_dma(&mut self, x: Reg, bus: &mut Bus) { let i = self.i as usize; for (reg, value) in bus .get_mut(i..=i + x) .unwrap_or_default() .iter_mut() .enumerate() { *value = self.v[reg] } if !self.flags.quirks.dma_inc { self.i += x as Adr + 1; } } /// |`Fx65`| DMA Load from I to registers 0..=X /// /// # Quirk /// The original chip-8 interpreter uses I to directly index memory, /// with the side effect of leaving I as I+X+1 after the transfer is done. #[inline(always)] pub(super) fn load_dma(&mut self, x: Reg, bus: &mut Bus) { let i = self.i as usize; for (reg, value) in bus.get(i..=i + x).unwrap_or_default().iter().enumerate() { self.v[reg] = *value; } if !self.flags.quirks.dma_inc { self.i += x as Adr + 1; } } } //////////////// SUPER CHIP //////////////// impl CPU { /// |`00cN`| Scroll the screen down N lines #[inline(always)] pub(super) fn scroll_down(&mut self, n: Nib, bus: &mut Bus) { match self.flags.draw_mode { true => { // Get a line from the bus for i in (0..16 * (64 - n as usize)).step_by(16).rev() { let i = i + self.screen as usize; let line: u128 = bus.read(i); bus.write(i - (n as usize * 16), 0u128); bus.write(i, line); } } false => { // Get a line from the bus for i in (0..8 * (32 - n as usize)).step_by(8).rev() { let i = i + self.screen as usize; let line: u64 = bus.read(i); bus.write(i, 0u64); bus.write(i + (n as usize * 8), line); } } } } /// |`00fb`| Scroll the screen right #[inline(always)] pub(super) fn scroll_right(&mut self, bus: &mut (impl ReadWrite + ReadWrite)) { // Get a line from the bus for i in (0..16 * 64).step_by(16) { //let line: u128 = bus.read(self.screen + i) >> 4; bus.write(self.screen + i, bus.read(self.screen + i) >> 4); } } /// |`00fc`| Scroll the screen right #[inline(always)] pub(super) fn scroll_left(&mut self, bus: &mut (impl ReadWrite + ReadWrite)) { // Get a line from the bus for i in (0..16 * 64).step_by(16) { let line: u128 = (bus.read(self.screen + i) & !(0xf << 124)) << 4; bus.write(self.screen + i, line); } } /// |`Dxyn`| /// Super-Chip extension high-resolution graphics mode #[inline(always)] pub(super) fn draw_hires(&mut self, x: Reg, y: Reg, n: Nib, bus: &mut Bus) { if !self.flags.quirks.draw_wait { self.flags.draw_wait = true; } let (w, h) = match self.flags.draw_mode { true => (128, 64), false => (64, 32), }; let (x, y) = (self.v[x] as u16 % w, self.v[y] as u16 % h); match n { 0 => self.draw_schip_sprite(x, y, w, bus), _ => self.draw_sprite(x, y, n, w, h, bus), } } /// Draws a 16x16 Super Chip sprite #[inline(always)] pub(super) fn draw_schip_sprite(&mut self, x: u16, y: u16, w: u16, bus: &mut Bus) { self.v[0xf] = 0; let w_bytes = w / 8; if let Some(sprite) = bus.get(self.i as usize..(self.i + 32) as usize) { let sprite = sprite.to_owned(); for (line, sprite) in sprite.chunks_exact(2).enumerate() { let sprite = u16::from_be_bytes( sprite .try_into() .expect("Chunks should only return 2 bytes"), ); let addr = (y + line as u16) * w_bytes + x / 8 + self.screen; let sprite = (sprite as u32) << (16 - (x % 8)); let screen: u32 = bus.read(addr); bus.write(addr, screen ^ sprite); if screen & sprite != 0 { self.v[0xf] += 1; } } } } /// |`Fx30`| (Super-Chip) 16x16 equivalent of Fx29 /// /// TODO: Actually make and import the 16x font #[inline(always)] pub(super) fn load_big_sprite(&mut self, x: Reg) { self.i = self.font + (5 * 8) + (16 * (self.v[x] as Adr % 0x10)); } /// |`Fx75`| (Super-Chip) Save to "flag registers" /// I just chuck it in 0x0..0xf. Screw it. #[inline(always)] pub(super) fn store_flags(&mut self, x: Reg, bus: &mut Bus) { // TODO: Save these, maybe for (reg, value) in bus .get_mut(0..=x) .unwrap_or_default() .iter_mut() .enumerate() { *value = self.v[reg] } } /// |`Fx85`| (Super-Chip) Load from "flag registers" /// I just chuck it in 0x0..0xf. Screw it. #[inline(always)] pub(super) fn load_flags(&mut self, x: Reg, bus: &mut Bus) { for (reg, value) in bus.get(0..=x).unwrap_or_default().iter().enumerate() { self.v[reg] = *value; } } /// Initialize lores mode pub(super) fn init_lores(&mut self, bus: &mut Bus) { self.flags.draw_mode = false; let scraddr = self.screen as usize; bus.set_region(Region::Screen, scraddr..scraddr + 256); self.clear_screen(bus); } /// Initialize hires mode pub(super) fn init_hires(&mut self, bus: &mut Bus) { self.flags.draw_mode = true; let scraddr = self.screen as usize; bus.set_region(Region::Screen, scraddr..scraddr + 1024); self.clear_screen(bus); } }