disassemble.rs: Update function names to match cpu.rs
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@ -87,15 +87,15 @@ impl Disassemble {
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// | 2aaa | Pushes pc onto the stack, then jumps to a
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0x2 => self.call(a),
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// | 3xbb | Skips next instruction if register X == b
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0x3 => self.skip_if_x_equal_byte(x, b),
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0x3 => self.skip_equals_immediate(x, b),
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// | 4xbb | Skips next instruction if register X != b
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0x4 => self.skip_if_x_not_equal_byte(x, b),
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0x4 => self.skip_not_equals_immediate(x, b),
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// # Performs a register-register comparison
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// |opcode| effect |
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// |------|------------------------------------|
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// | 9XY0 | Skip next instruction if vX == vY |
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0x5 => match n {
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0x0 => self.skip_if_x_equal_y(x, y),
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0x0 => self.skip_equals(x, y),
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_ => self.unimplemented(opcode),
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},
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// 6xbb: Loads immediate byte b into register vX
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@ -115,15 +115,15 @@ impl Disassemble {
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// | 8xy7 | X = Y - X; Set vF=carry |
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// | 8xyE | X = X << 1 |
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0x8 => match n {
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0x0 => self.load_y_into_x(x, y),
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0x1 => self.x_orequals_y(x, y),
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0x2 => self.x_andequals_y(x, y),
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0x3 => self.x_xorequals_y(x, y),
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0x4 => self.x_addequals_y(x, y),
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0x5 => self.x_subequals_y(x, y),
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0x6 => self.shift_right_x(x),
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0x7 => self.backwards_subtract(x, y),
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0xE => self.shift_left_x(x),
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0x0 => self.load(x, y),
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0x1 => self.or(x, y),
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0x2 => self.and(x, y),
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0x3 => self.xor(x, y),
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0x4 => self.add(x, y),
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0x5 => self.sub(x, y),
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0x6 => self.shift_right(x),
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0x7 => self.backwards_sub(x, y),
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0xE => self.shift_left(x),
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_ => self.unimplemented(opcode),
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},
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// # Performs a register-register comparison
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@ -131,11 +131,11 @@ impl Disassemble {
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// |------|------------------------------------|
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// | 9XY0 | Skip next instruction if vX != vY |
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0x9 => match n {
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0 => self.skip_if_x_not_equal_y(x, y),
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0 => self.skip_not_equals(x, y),
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_ => self.unimplemented(opcode),
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},
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// Aaaa: Load address #a into register I
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0xa => self.load_indirect_register(a),
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0xa => self.load_i_immediate(a),
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// Baaa: Jump to &adr + v0
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0xb => self.jump_indexed(a),
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// Cxbb: Stores a random number + the provided byte into vX
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@ -149,8 +149,8 @@ impl Disassemble {
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// | eX9e | Skip next instruction if key == #X |
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// | eXa1 | Skip next instruction if key != #X |
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0xe => match b {
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0x9e => self.skip_if_key_equals_x(x),
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0xa1 => self.skip_if_key_not_x(x),
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0x9e => self.skip_key_equals(x),
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0xa1 => self.skip_key_not_equals(x),
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_ => self.unimplemented(opcode),
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},
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@ -167,15 +167,15 @@ impl Disassemble {
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// | fX55 | DMA Stor from I to registers 0..X |
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// | fX65 | DMA Load from I to registers 0..X |
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0xf => match b {
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0x07 => self.get_delay_timer(x),
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0x07 => self.load_delay_timer(x),
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0x0A => self.wait_for_key(x),
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0x15 => self.load_delay_timer(x),
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0x18 => self.load_sound_timer(x),
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0x15 => self.store_delay_timer(x),
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0x18 => self.store_sound_timer(x),
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0x1E => self.add_to_indirect(x),
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0x29 => self.load_sprite_x(x),
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0x33 => self.bcd_convert_i(x),
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0x55 => self.dma_store(x),
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0x65 => self.dma_load(x),
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0x29 => self.load_sprite(x),
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0x33 => self.bcd_convert(x),
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0x55 => self.store_dma(x),
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0x65 => self.load_dma(x),
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_ => self.unimplemented(opcode),
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},
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_ => unreachable!("Extracted nibble from byte, got >nibble?"),
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@ -212,19 +212,19 @@ impl Disassemble {
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format!("call {a:03x}").style(self.normal).to_string()
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}
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/// `3xbb`: Skips the next instruction if register X == b
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pub fn skip_if_x_equal_byte(&self, x: Reg, b: u8) -> String {
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pub fn skip_equals_immediate(&self, x: Reg, b: u8) -> String {
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format!("se #{b:02x}, v{x:X}")
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.style(self.normal)
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.to_string()
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}
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/// `4xbb`: Skips the next instruction if register X != b
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pub fn skip_if_x_not_equal_byte(&self, x: Reg, b: u8) -> String {
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pub fn skip_not_equals_immediate(&self, x: Reg, b: u8) -> String {
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format!("sne #{b:02x}, v{x:X}")
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.style(self.normal)
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.to_string()
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}
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/// `5xy0`: Skips the next instruction if register X != register Y
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pub fn skip_if_x_equal_y(&self, x: Reg, y: Reg) -> String {
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pub fn skip_equals(&self, x: Reg, y: Reg) -> String {
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format!("se v{x:X}, v{y:X}")
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.style(self.normal)
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.to_string()
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@ -243,64 +243,64 @@ impl Disassemble {
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.to_string()
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}
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/// `8xy0`: Loads the value of y into x
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pub fn load_y_into_x(&self, x: Reg, y: Reg) -> String {
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pub fn load(&self, x: Reg, y: Reg) -> String {
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format!("mov v{y:X}, v{x:X}")
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.style(self.normal)
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.to_string()
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}
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/// `8xy1`: Performs bitwise or of vX and vY, and stores the result in vX
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pub fn x_orequals_y(&self, x: Reg, y: Reg) -> String {
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pub fn or(&self, x: Reg, y: Reg) -> String {
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format!("or v{y:X}, v{x:X}")
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.style(self.normal)
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.to_string()
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}
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/// `8xy2`: Performs bitwise and of vX and vY, and stores the result in vX
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pub fn x_andequals_y(&self, x: Reg, y: Reg) -> String {
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pub fn and(&self, x: Reg, y: Reg) -> String {
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format!("and v{y:X}, v{x:X}")
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.style(self.normal)
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.to_string()
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}
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/// `8xy3`: Performs bitwise xor of vX and vY, and stores the result in vX
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pub fn x_xorequals_y(&self, x: Reg, y: Reg) -> String {
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pub fn xor(&self, x: Reg, y: Reg) -> String {
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format!("xor v{y:X}, v{x:X}")
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.style(self.normal)
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.to_string()
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}
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/// `8xy4`: Performs addition of vX and vY, and stores the result in vX
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pub fn x_addequals_y(&self, x: Reg, y: Reg) -> String {
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pub fn add(&self, x: Reg, y: Reg) -> String {
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format!("add v{y:X}, v{x:X}")
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.style(self.normal)
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.to_string()
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}
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/// `8xy5`: Performs subtraction of vX and vY, and stores the result in vX
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pub fn x_subequals_y(&self, x: Reg, y: Reg) -> String {
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pub fn sub(&self, x: Reg, y: Reg) -> String {
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format!("sub v{y:X}, v{x:X}")
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.style(self.normal)
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.to_string()
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}
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/// `8xy6`: Performs bitwise right shift of vX
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pub fn shift_right_x(&self, x: Reg) -> String {
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pub fn shift_right(&self, x: Reg) -> String {
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format!("shr v{x:X}").style(self.normal).to_string()
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}
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/// `8xy7`: Performs subtraction of vY and vX, and stores the result in vX
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pub fn backwards_subtract(&self, x: Reg, y: Reg) -> String {
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pub fn backwards_sub(&self, x: Reg, y: Reg) -> String {
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format!("bsub v{y:X}, v{x:X}")
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.style(self.normal)
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.to_string()
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}
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/// 8X_E: Performs bitwise left shift of vX
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pub fn shift_left_x(&self, x: Reg) -> String {
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pub fn shift_left(&self, x: Reg) -> String {
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format!("shl v{x:X}").style(self.normal).to_string()
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}
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/// `9xy0`: Skip next instruction if X != y
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pub fn skip_if_x_not_equal_y(&self, x: Reg, y: Reg) -> String {
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pub fn skip_not_equals(&self, x: Reg, y: Reg) -> String {
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format!("sne v{x:X}, v{y:X}")
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.style(self.normal)
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.to_string()
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}
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/// Aadr: Load address #adr into register I
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pub fn load_indirect_register(&self, a: Adr) -> String {
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pub fn load_i_immediate(&self, a: Adr) -> String {
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format!("mov ${a:03x}, I").style(self.normal).to_string()
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}
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/// Badr: Jump to &adr + v0
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@ -321,18 +321,18 @@ impl Disassemble {
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.to_string()
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}
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/// `Ex9E`: Skip next instruction if key == #X
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pub fn skip_if_key_equals_x(&self, x: Reg) -> String {
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pub fn skip_key_equals(&self, x: Reg) -> String {
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format!("sek v{x:X}").style(self.normal).to_string()
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}
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/// `ExaE`: Skip next instruction if key != #X
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pub fn skip_if_key_not_x(&self, x: Reg) -> String {
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pub fn skip_key_not_equals(&self, x: Reg) -> String {
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format!("snek v{x:X}").style(self.normal).to_string()
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}
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/// `Fx07`: Get the current DT, and put it in vX
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/// ```py
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/// vX = DT
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/// ```
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pub fn get_delay_timer(&self, x: Reg) -> String {
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pub fn load_delay_timer(&self, x: Reg) -> String {
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format!("mov DT, v{x:X}").style(self.normal).to_string()
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}
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/// `Fx0A`: Wait for key, then vX = K
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@ -343,14 +343,14 @@ impl Disassemble {
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/// ```py
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/// DT = vX
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/// ```
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pub fn load_delay_timer(&self, x: Reg) -> String {
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pub fn store_delay_timer(&self, x: Reg) -> String {
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format!("mov v{x:X}, DT").style(self.normal).to_string()
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}
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/// `Fx18`: Load vX into ST
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/// ```py
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/// ST = vX;
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/// ```
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pub fn load_sound_timer(&self, x: Reg) -> String {
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pub fn store_sound_timer(&self, x: Reg) -> String {
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format!("mov v{x:X}, ST").style(self.normal).to_string()
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}
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/// `Fx1e`: Add vX to I,
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@ -364,19 +364,19 @@ impl Disassemble {
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/// ```py
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/// I = sprite(X);
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/// ```
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pub fn load_sprite_x(&self, x: Reg) -> String {
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pub fn load_sprite(&self, x: Reg) -> String {
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format!("font v{x:X}, I").style(self.normal).to_string()
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}
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/// `Fx33`: BCD convert X into I`[0..3]`
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pub fn bcd_convert_i(&self, x: Reg) -> String {
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pub fn bcd_convert(&self, x: Reg) -> String {
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format!("bcd v{x:X}, &I").style(self.normal).to_string()
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}
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/// `Fx55`: DMA Stor from I to registers 0..X
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pub fn dma_store(&self, x: Reg) -> String {
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pub fn store_dma(&self, x: Reg) -> String {
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format!("dmao v{x:X}").style(self.normal).to_string()
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}
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/// `Fx65`: DMA Load from I to registers 0..X
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pub fn dma_load(&self, x: Reg) -> String {
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pub fn load_dma(&self, x: Reg) -> String {
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format!("dmai v{x:X}").style(self.normal).to_string()
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}
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}
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