csv: print multiple shots at a time
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4f6f91b69b
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973811ee8d
@ -109,18 +109,13 @@ impl FrameBuffer {
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// Resizing the buffer does not unmap memory.
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// After the first use of high-res mode, this is pretty cheap
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(self.width, self.height) = match screen.len() {
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256 => {
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self.buffer.resize(64 * 32, 0);
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(64, 32)
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}
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1024 => {
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self.buffer.resize(128 * 64, 0);
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(128, 64)
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}
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256 => (64, 32),
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1024 => (128, 64),
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_ => {
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unimplemented!("Screen must be 64*32 or 128*64");
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}
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};
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self.buffer.resize(self.width * self.height, 0);
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for (idx, byte) in screen.iter().enumerate() {
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for bit in 0..8 {
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self.buffer[8 * idx + bit] = if byte & (1 << (7 - bit)) as u8 != 0 {
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@ -2,6 +2,9 @@ use chirp::{error::Result, *};
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use std::{env::args, fs::read};
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fn main() -> Result<()> {
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bus! {Screen [0..0x100] = &read(args().nth(1).unwrap_or("screen_dump.bin".to_string()))?}
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.print_screen()
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for screen in args().skip(1).inspect(|screen| println!("{screen}")) {
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let screen = read(screen)?;
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bus! {Screen [0..screen.len()] = &screen}.print_screen()?;
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}
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Ok(())
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}
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