cpu/behavior: Tag each Insn implementation
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@ -71,11 +71,13 @@ impl CPU {
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/// |`00ee`| Return from subroutine |
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impl CPU {
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/// |`00e0`| Clears the screen memory to 0
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/// Corresponds to [Insn::cls]
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#[inline(always)]
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pub(super) fn clear_screen(&mut self, bus: &mut Bus) {
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bus.clear_region(Region::Screen);
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}
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/// |`00ee`| Returns from subroutine
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/// Corresponds to [Insn::ret]
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#[inline(always)]
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pub(super) fn ret(&mut self) {
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self.pc = self.stack.pop().unwrap_or(0x200);
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@ -94,6 +96,8 @@ impl CPU {
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impl CPU {
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/// # |`00cN`|
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/// Scroll the screen down N lines
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///
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/// Corresponds to [Insn::scd]
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#[inline(always)]
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pub(super) fn scroll_down(&mut self, n: Nib, screen: &mut Bus) {
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match self.flags.draw_mode {
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@ -118,6 +122,8 @@ impl CPU {
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/// # |`00fb`|
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/// Scroll the screen right
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///
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/// Corresponds to [Insn::scr]
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#[inline(always)]
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pub(super) fn scroll_right(&mut self, screen: &mut impl ReadWrite<u128>) {
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// Get a line from the bus
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@ -127,7 +133,9 @@ impl CPU {
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}
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}
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/// # |`00fc`|
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/// Scroll the screen left
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/// Scroll the screen left
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///
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/// Corresponds to [Insn::scl]
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#[inline(always)]
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pub(super) fn scroll_left(&mut self, screen: &mut impl ReadWrite<u128>) {
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// Get a line from the bus
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@ -138,6 +146,8 @@ impl CPU {
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}
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/// # |`00fe`|
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/// Initialize lores mode
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///
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/// Corresponds to [Insn::lores]
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pub(super) fn init_lores(&mut self, screen: &mut Bus) {
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self.flags.draw_mode = false;
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screen.set_region(Region::Screen, 0..256);
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@ -145,6 +155,8 @@ impl CPU {
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}
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/// # |`00ff`|
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/// Initialize hires mode
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///
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/// Corresponds to [Insn::hires]
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pub(super) fn init_hires(&mut self, screen: &mut Bus) {
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self.flags.draw_mode = true;
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screen.set_region(Region::Screen, 0..1024);
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@ -155,6 +167,8 @@ impl CPU {
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/// |`1aaa`| Sets pc to an absolute address
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impl CPU {
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/// |`1aaa`| Sets the program counter to an absolute address
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///
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/// Corresponds to [Insn::jmp]
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#[inline(always)]
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pub(super) fn jump(&mut self, a: Adr) {
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// jump to self == halt
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@ -168,6 +182,8 @@ impl CPU {
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/// |`2aaa`| Pushes pc onto the stack, then jumps to a
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impl CPU {
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/// |`2aaa`| Pushes pc onto the stack, then jumps to a
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///
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/// Corresponds to [Insn::call]
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#[inline(always)]
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pub(super) fn call(&mut self, a: Adr) {
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self.stack.push(self.pc);
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@ -178,6 +194,8 @@ impl CPU {
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/// |`3xbb`| Skips next instruction if register X == b
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impl CPU {
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/// |`3xbb`| Skips the next instruction if register X == b
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///
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/// Corresponds to [Insn::seb]
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#[inline(always)]
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pub(super) fn skip_equals_immediate(&mut self, x: Reg, b: u8) {
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if self.v[x] == b {
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@ -189,6 +207,8 @@ impl CPU {
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/// |`4xbb`| Skips next instruction if register X != b
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impl CPU {
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/// |`4xbb`| Skips the next instruction if register X != b
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///
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/// Corresponds to [Insn::sneb]
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#[inline(always)]
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pub(super) fn skip_not_equals_immediate(&mut self, x: Reg, b: u8) {
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if self.v[x] != b {
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@ -204,6 +224,8 @@ impl CPU {
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/// |`5XY0`| Skip next instruction if vX == vY |
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impl CPU {
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/// |`5xy0`| Skips the next instruction if register X != register Y
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///
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/// Corresponds to [Insn::sne]
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#[inline(always)]
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pub(super) fn skip_equals(&mut self, x: Reg, y: Reg) {
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if self.v[x] == self.v[y] {
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@ -215,6 +237,8 @@ impl CPU {
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/// |`6xbb`| Loads immediate byte b into register vX
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impl CPU {
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/// |`6xbb`| Loads immediate byte b into register vX
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///
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/// Corresponds to [Insn::movb]
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#[inline(always)]
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pub(super) fn load_immediate(&mut self, x: Reg, b: u8) {
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self.v[x] = b;
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@ -224,6 +248,8 @@ impl CPU {
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/// |`7xbb`| Adds immediate byte b to register vX
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impl CPU {
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/// |`7xbb`| Adds immediate byte b to register vX
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///
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/// Corresponds to [Insn::addb]
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#[inline(always)]
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pub(super) fn add_immediate(&mut self, x: Reg, b: u8) {
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self.v[x] = self.v[x].wrapping_add(b);
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@ -245,12 +271,16 @@ impl CPU {
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/// |`8xyE`| X = X << 1 |
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impl CPU {
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/// |`8xy0`| Loads the value of y into x
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///
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/// Corresponds to [Insn::mov]
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#[inline(always)]
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pub(super) fn load(&mut self, x: Reg, y: Reg) {
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self.v[x] = self.v[y];
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}
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/// |`8xy1`| Performs bitwise or of vX and vY, and stores the result in vX
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///
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/// Corresponds to [Insn::or]
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///
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/// # Quirk
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/// The original chip-8 interpreter will clobber vF for any 8-series instruction
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#[inline(always)]
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@ -262,6 +292,8 @@ impl CPU {
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}
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/// |`8xy2`| Performs bitwise and of vX and vY, and stores the result in vX
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///
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/// Corresponds to [Insn::and]
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///
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/// # Quirk
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/// The original chip-8 interpreter will clobber vF for any 8-series instruction
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#[inline(always)]
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@ -273,6 +305,8 @@ impl CPU {
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}
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/// |`8xy3`| Performs bitwise xor of vX and vY, and stores the result in vX
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///
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/// Corresponds to [Insn::xor]
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///
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/// # Quirk
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/// The original chip-8 interpreter will clobber vF for any 8-series instruction
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#[inline(always)]
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@ -283,6 +317,8 @@ impl CPU {
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}
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}
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/// |`8xy4`| Performs addition of vX and vY, and stores the result in vX
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///
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/// Corresponds to [Insn::add]
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#[inline(always)]
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pub(super) fn add(&mut self, x: Reg, y: Reg) {
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let carry;
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@ -290,6 +326,8 @@ impl CPU {
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self.v[0xf] = carry.into();
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}
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/// |`8xy5`| Performs subtraction of vX and vY, and stores the result in vX
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///
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/// Corresponds to [Insn::sub]
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#[inline(always)]
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pub(super) fn sub(&mut self, x: Reg, y: Reg) {
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let carry;
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@ -298,6 +336,8 @@ impl CPU {
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}
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/// |`8xy6`| Performs bitwise right shift of vX
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///
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/// Corresponds to [Insn::shr]
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///
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/// # Quirk
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/// On the original chip-8 interpreter, this shifts vY and stores the result in vX
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#[inline(always)]
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@ -308,6 +348,8 @@ impl CPU {
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self.v[0xf] = shift_out;
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}
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/// |`8xy7`| Performs subtraction of vY and vX, and stores the result in vX
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///
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/// Corresponds to [Insn::bsub]
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#[inline(always)]
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pub(super) fn backwards_sub(&mut self, x: Reg, y: Reg) {
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let carry;
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@ -316,6 +358,8 @@ impl CPU {
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}
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/// 8X_E: Performs bitwise left shift of vX
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///
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/// Corresponds to [Insn::shl]
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///
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/// # Quirk
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/// On the original chip-8 interpreter, this would perform the operation on vY
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/// and store the result in vX. This behavior was left out, for now.
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@ -335,6 +379,8 @@ impl CPU {
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/// |`9XY0`| Skip next instruction if vX != vY |
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impl CPU {
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/// |`9xy0`| Skip next instruction if X != y
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///
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/// Corresponds to [Insn::sne]
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#[inline(always)]
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pub(super) fn skip_not_equals(&mut self, x: Reg, y: Reg) {
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if self.v[x] != self.v[y] {
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@ -346,6 +392,8 @@ impl CPU {
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/// |`Aaaa`| Load address #a into register I
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impl CPU {
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/// |`Aadr`| Load address #adr into register I
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///
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/// Corresponds to [Insn::movI]
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#[inline(always)]
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pub(super) fn load_i_immediate(&mut self, a: Adr) {
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self.i = a;
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@ -356,6 +404,8 @@ impl CPU {
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impl CPU {
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/// |`Badr`| Jump to &adr + v0
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///
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/// Corresponds to [Insn::jmpr]
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///
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/// Quirk:
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/// On the Super-Chip, this does stupid shit
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#[inline(always)]
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@ -372,6 +422,8 @@ impl CPU {
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/// |`Cxbb`| Stores a random number & the provided byte into vX
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impl CPU {
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/// |`Cxbb`| Stores a random number & the provided byte into vX
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///
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/// Corresponds to [Insn::rand]
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#[inline(always)]
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pub(super) fn rand(&mut self, x: Reg, b: u8) {
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self.v[x] = random::<u8>() & b;
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@ -382,6 +434,8 @@ impl CPU {
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impl CPU {
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/// |`Dxyn`| Draws n-byte sprite to the screen at coordinates (vX, vY)
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///
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/// Corresponds to [Insn::draw]
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///
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/// # Quirk
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/// On the original chip-8 interpreter, this will wait for a VBI
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#[inline(always)]
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@ -485,6 +539,8 @@ impl CPU {
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/// |`eXa1`| Skip next instruction if key != vX |
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impl CPU {
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/// |`Ex9E`| Skip next instruction if key == vX
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///
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/// Corresponds to [Insn::sek]
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#[inline(always)]
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pub(super) fn skip_key_equals(&mut self, x: Reg) {
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if self.keys[self.v[x] as usize & 0xf] {
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@ -492,6 +548,8 @@ impl CPU {
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}
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}
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/// |`ExaE`| Skip next instruction if key != vX
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///
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/// Corresponds to [Insn::snek]
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#[inline(always)]
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pub(super) fn skip_key_not_equals(&mut self, x: Reg) {
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if !self.keys[self.v[x] as usize & 0xf] {
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@ -515,6 +573,9 @@ impl CPU {
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/// |`fX65`| DMA Load from I to registers 0..=X |
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impl CPU {
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/// |`Fx07`| Get the current DT, and put it in vX
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///
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/// Corresponds to [Insn::getdt]
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///
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/// ```py
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/// vX = DT
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/// ```
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@ -534,6 +595,8 @@ impl CPU {
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}
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}
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/// |`Fx15`| Load vX into DT
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///
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/// Corresponds to [Insn::setdt]
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/// ```py
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/// DT = vX
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/// ```
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@ -542,6 +605,8 @@ impl CPU {
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self.delay = self.v[x];
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}
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/// |`Fx18`| Load vX into ST
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///
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/// Corresponds to [Insn::movst]
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/// ```py
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/// ST = vX;
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/// ```
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@ -550,6 +615,8 @@ impl CPU {
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self.sound = self.v[x];
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}
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/// |`Fx1e`| Add vX to I,
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///
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/// Corresponds to [Insn::addI]
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/// ```py
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/// I += vX;
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/// ```
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@ -558,6 +625,8 @@ impl CPU {
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self.i += self.v[x] as u16;
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}
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/// |`Fx29`| Load sprite for character x into I
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///
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/// Corresponds to [Insn::font]
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/// ```py
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/// I = sprite(X);
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/// ```
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@ -566,6 +635,8 @@ impl CPU {
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self.i = self.font + (5 * (self.v[x] as Adr % 0x10));
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}
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/// |`Fx33`| BCD convert X into I`[0..3]`
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///
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/// Corresponds to [Insn::bcd]
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#[inline(always)]
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pub(super) fn bcd_convert(&mut self, x: Reg) {
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let x = self.v[x];
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@ -575,6 +646,8 @@ impl CPU {
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}
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/// |`Fx55`| DMA Stor from I to registers 0..=X
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///
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/// Corresponds to [Insn::dmao]
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///
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/// # Quirk
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/// The original chip-8 interpreter uses I to directly index memory,
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/// with the side effect of leaving I as I+X+1 after the transfer is done.
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@ -596,6 +669,8 @@ impl CPU {
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}
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/// |`Fx65`| DMA Load from I to registers 0..=X
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///
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/// Corresponds to [Insn::dmai]
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///
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/// # Quirk
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/// The original chip-8 interpreter uses I to directly index memory,
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/// with the side effect of leaving I as I+X+1 after the transfer is done.
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@ -627,6 +702,8 @@ impl CPU {
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impl CPU {
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/// |`Fx30`| (Super-Chip) 16x16 equivalent of [CPU::load_sprite]
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///
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/// Corresponds to [Insn::hfont]
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///
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/// TODO: Actually make and import the 16x font
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#[inline(always)]
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pub(super) fn load_big_sprite(&mut self, x: Reg) {
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@ -635,6 +712,8 @@ impl CPU {
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/// |`Fx75`| (Super-Chip) Save to "flag registers"
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/// I just chuck it in 0x0..0xf. Screw it.
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///
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/// Corresponds to [Insn::flgo]
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#[inline(always)]
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pub(super) fn store_flags(&mut self, x: Reg) {
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// TODO: Save these, maybe
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@ -651,6 +730,8 @@ impl CPU {
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/// |`Fx85`| (Super-Chip) Load from "flag registers"
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/// I just chuck it in 0x0..0xf. Screw it.
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///
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/// Corresponds to [Insn::flgi]
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#[inline(always)]
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pub(super) fn load_flags(&mut self, x: Reg) {
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for (reg, value) in self.mem.get(0..=x).unwrap_or_default().iter().enumerate() {
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