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28 lines
515 B
GDScript
28 lines
515 B
GDScript
extends Node
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# Path to Player class, for instantiating new Players in code
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var Player = "res://script/game/Gameplay/Player.gd"
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var players # = player1, player2, ...
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var turnCount = 0
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var wasHit = false
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var isMultiplayer = false
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# Called when the node enters the scene tree for the first time.
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func _ready():
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gameStart()
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func gameStart():
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pass
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func victoryScreen():
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pass
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func displayTurn():
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pass
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