mirror of
https://github.com/JohnBreaux/Boat-Battle.git
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41 lines
1.2 KiB
Plaintext
41 lines
1.2 KiB
Plaintext
[gd_scene load_steps=7 format=2]
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[ext_resource path="res://assets/audio/BGM - Captain Scurvy.ogg" type="AudioStream" id=1]
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[ext_resource path="res://script/audio controller/AudioController.gd" type="Script" id=2]
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[ext_resource path="res://assets/audio/ButtonSFX.ogg" type="AudioStream" id=3]
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[ext_resource path="res://assets/audio/HitSFX.ogg" type="AudioStream" id=4]
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[ext_resource path="res://assets/audio/MissSFX.ogg" type="AudioStream" id=5]
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[ext_resource path="res://assets/audio/SunkSFX.ogg" type="AudioStream" id=6]
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[node name="Control" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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script = ExtResource( 2 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="BGM" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 1 )
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autoplay = true
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bus = "BGM"
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[node name="buttonSFX" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 3 )
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bus = "SFX"
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[node name="shipHitSFX" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 4 )
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volume_db = -10.0
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bus = "SFX"
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[node name="shipMissedSFX" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 5 )
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volume_db = -5.0
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bus = "SFX"
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[node name="shipSunkSFX" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 6 )
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volume_db = -10.0
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bus = "SFX"
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