mirror of
https://github.com/JohnBreaux/Boat-Battle.git
synced 2024-11-15 05:25:57 +00:00
1c06faf017
Added texture function to Fire.gd to load the correct sprites for a hit/miss and make it so that the player cannot fire on positions that they have already fired at.
64 lines
2.1 KiB
Plaintext
64 lines
2.1 KiB
Plaintext
[gd_resource type="Theme" load_steps=6 format=2]
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[ext_resource path="res://assets/font/Minecraft.ttf" type="DynamicFontData" id=1]
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[ext_resource path="res://assets/backgrounds/PanelBG_Light.tres" type="StyleBox" id=2]
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[sub_resource type="StyleBoxFlat" id=1]
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bg_color = Color( 1, 1, 1, 1 )
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corner_radius_top_left = 3
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corner_radius_top_right = 3
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corner_radius_bottom_right = 3
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corner_radius_bottom_left = 3
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shadow_size = 4
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[sub_resource type="StyleBoxFlat" id=2]
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bg_color = Color( 0.847059, 0.921569, 0.964706, 1 )
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corner_radius_top_left = 3
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corner_radius_top_right = 3
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corner_radius_bottom_right = 3
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corner_radius_bottom_left = 3
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shadow_size = 3
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[sub_resource type="DynamicFont" id=3]
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outline_size = 1
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extra_spacing_top = 5
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extra_spacing_bottom = 3
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extra_spacing_char = 1
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font_data = ExtResource( 1 )
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[resource]
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default_font = SubResource( 3 )
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Button/colors/font_color = Color( 0.0784314, 0.0784314, 0.0784314, 1 )
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Button/colors/font_color_disabled = Color( 0.9, 0.9, 0.9, 0.2 )
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Button/colors/font_color_hover = Color( 0, 0, 0, 1 )
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Button/colors/font_color_pressed = Color( 0, 0, 0, 1 )
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Button/constants/hseparation = 2
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Button/fonts/font = null
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Button/styles/disabled = null
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Button/styles/focus = null
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Button/styles/hover = SubResource( 1 )
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Button/styles/normal = SubResource( 2 )
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Button/styles/pressed = null
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Dialogs/constants/button_margin = 100
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Dialogs/constants/margin = 8
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Label/colors/font_color = Color( 1, 1, 1, 1 )
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Label/colors/font_color_shadow = Color( 0, 0, 0, 1 )
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Label/colors/font_outline_modulate = Color( 0, 0, 0, 1 )
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Label/constants/line_spacing = 3
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Label/constants/shadow_as_outline = 0
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Label/constants/shadow_offset_x = 0
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Label/constants/shadow_offset_y = 2
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Label/fonts/font = null
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Label/styles/normal = null
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Panel/styles/panel = ExtResource( 2 )
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PanelContainer/styles/panel = ExtResource( 2 )
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WindowDialog/colors/title_color = Color( 0.152941, 0.152941, 0.152941, 1 )
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WindowDialog/constants/close_h_ofs = 18
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WindowDialog/constants/close_v_ofs = 18
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WindowDialog/constants/scaleborder_size = 4
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WindowDialog/constants/title_height = 20
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WindowDialog/fonts/title_font = null
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WindowDialog/icons/close = null
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WindowDialog/icons/close_highlight = null
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WindowDialog/styles/panel = null
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