mirror of
https://github.com/JohnBreaux/Boat-Battle.git
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31 lines
719 B
GDScript3
31 lines
719 B
GDScript3
extends Control
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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var _errno = 0
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_errno += AudioBus.connect("button_clicked", self, "_button_clicked")
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_errno += AudioBus.connect("ship_hit", self, "_ship_hit")
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_errno += AudioBus.connect("ship_missed", self, "_ship_missed")
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_errno += AudioBus.connect("ship_sunk", self, "_ship_sunk")
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func _button_clicked():
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$buttonSFX.play()
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func _ship_hit():
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$shipHitSFX.play()
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func _ship_missed():
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$shipMissedSFX.play()
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func _ship_sunk():
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$shipSunkSFX.play()
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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