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Boat-Battle/godot_ship/script/debug/Out.gd

11 lines
265 B
GDScript

extends TextEdit
# Called when the node enters the scene tree for the first time.
func _ready():
MessageBus.connect("print_console", self, "_on_Debug_print_text")
pass # Replace with function body.
func _on_Debug_print_text(text):
insert_text_at_cursor(text)