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Boat-Battle/godot_ship/assets/game/HitMissAtlas.png.import

44 lines
1.2 KiB
Plaintext

[remap]
importer="texture"
type="StreamTexture"
<<<<<<< HEAD:godot_ship/assets/backgrounds/Background_Dark.png.import
path="res://.import/Background_Dark.png-f04f9416ce96aca35dfd0f16063b0d5b.stex"
=======
path="res://.import/HitMissAtlas.png-47e352b9aa0deb2bd08f554355b13c14.stex"
>>>>>>> game-logic:godot_ship/assets/game/HitMissAtlas.png.import
metadata={
"vram_texture": false
}
[deps]
<<<<<<< HEAD:godot_ship/assets/backgrounds/Background_Dark.png.import
source_file="res://assets/backgrounds/Background_Dark.png"
dest_files=[ "res://.import/Background_Dark.png-f04f9416ce96aca35dfd0f16063b0d5b.stex" ]
=======
source_file="res://assets/game/HitMissAtlas.png"
dest_files=[ "res://.import/HitMissAtlas.png-47e352b9aa0deb2bd08f554355b13c14.stex" ]
>>>>>>> game-logic:godot_ship/assets/game/HitMissAtlas.png.import
[params]
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flags/mipmaps=false
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process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0