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1c06faf017
Added texture function to Fire.gd to load the correct sprites for a hit/miss and make it so that the player cannot fire on positions that they have already fired at. |
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.. | ||
.import | ||
assets | ||
scenes | ||
script | ||
dark_theme.tres | ||
debug.tres | ||
default_bus_layout.tres | ||
default_env.tres | ||
export_presets.cfg | ||
icon.icns | ||
icon.ico | ||
icon.png | ||
icon.png.import | ||
light_theme.tres | ||
project.godot |