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https://github.com/JohnBreaux/Boat-Battle.git
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21 lines
439 B
GDScript3
21 lines
439 B
GDScript3
extends Control
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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if find_next_valid_focus(): find_next_valid_focus().grab_focus()
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func _on_Forfeit_pressed():
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queue_free();
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MessageBus.emit_signal("change_scene", "Title")
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