[gd_scene load_steps=7 format=2] [ext_resource path="res://assets/audio/BGM - Captain Scurvy.ogg" type="AudioStream" id=1] [ext_resource path="res://script/audio controller/AudioController.gd" type="Script" id=2] [ext_resource path="res://assets/audio/ButtonSFX.ogg" type="AudioStream" id=3] [ext_resource path="res://assets/audio/HitSFX.ogg" type="AudioStream" id=4] [ext_resource path="res://assets/audio/MissSFX.ogg" type="AudioStream" id=5] [ext_resource path="res://assets/audio/SunkSFX.ogg" type="AudioStream" id=6] [node name="Control" type="Control"] anchor_right = 1.0 anchor_bottom = 1.0 script = ExtResource( 2 ) __meta__ = { "_edit_use_anchors_": false } [node name="BGM" type="AudioStreamPlayer" parent="."] stream = ExtResource( 1 ) autoplay = true bus = "BGM" [node name="buttonSFX" type="AudioStreamPlayer" parent="."] stream = ExtResource( 3 ) bus = "SFX" [node name="shipHitSFX" type="AudioStreamPlayer" parent="."] stream = ExtResource( 4 ) volume_db = -10.0 bus = "SFX" [node name="shipMissedSFX" type="AudioStreamPlayer" parent="."] stream = ExtResource( 5 ) volume_db = -5.0 bus = "SFX" [node name="shipSunkSFX" type="AudioStreamPlayer" parent="."] stream = ExtResource( 6 ) volume_db = -10.0 bus = "SFX"