extends Node # Ignore "unused signal" warnings in this class # warning-ignore-all:unused_signal # Ask for a scene change signal change_scene(scene_name) signal start_tcsn(scene_tcsn_name) # Ask to kill scene signal kill_scene(scene_name) # Ask to list active scenes signal list_scenes() # Ask to quit the game signal quit # Ask to return to title screen signal return_to_title # Ask to print a string to debug console signal print_console(string)